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War for the Overworld

War for the Overworld
The name of the game accompanied by two goblins and a man in a suit of armor.
Game logo
Developer(s) Subterranean Games
Engine Unity
Platform(s) Windows, OS X, Linux
Release
  • WW: 2 April 2015
Genre(s) Real-time strategy, god game, dungeon management game

War for the Overworld is a real-time strategy video game developed by Subterranean Games. The game started as a Kickstarter campaign, which ran from November 29, 2012 to January 3, 2013. In the game, players build dungeons containing deadly traps to kill adventuring heroes that enter. The game is inspired by Dungeon Keeper, StarCraft, Overlord, and Evil Genius. It includes a campaign, sandbox mode, and online multiplayer.

In the game, players assume the role of an Underlord tasked with building dungeons that contain deadly traps and enemies to kill wandering heroes. The game starts with a blank slate and lets players choose where to "dig, fortify, and build" to create their dungeon. The game is played in real time, with the player actively making decisions while fighting occurs. Armies of minions can be trained and commanded to vanquish foes, and spells are available which can injure enemies or assist minions during battle. The game requires micromanagement to keep minions working, supplying them with food and gold.

War for the Overworld started development in 2009 as a fan-made sequel to Dungeon Keeper and Dungeon Keeper 2. Taking its name from the subtitle of the defunct Dungeon Keeper 3, the game went through several incarnations, starting with a version based on a custom OpenGL engine, and later Unreal Development Kit, it was announced in November 2011 that a decision had been made to leave the Dungeon Keeper IP and the team finally settled on using the Unity Engine, announcing the change in June 2012.

Subterranean games went on to join with another indie developer called Rise Games who had been working on Epoch Saga: Shattered Shores, a role-playing game set in Atlantis. announcing the collaboration September 2012.


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