*** Welcome to piglix ***

WWF WrestleFest

WWF WrestleFest
Wwf wrestlefest flyer.jpg
Arcade flyer featuring Hulk Hogan
Developer(s) Technōs Japan
Publisher(s) Technōs Japan
Director(s) Yoshihisa Kishimoto
Designer(s) Shinichi Saito (director)
Kunio Taki (producer)
Series WWF
Platform(s) Arcade
Release date(s)
  • NA: June 1991
  • EU: 1991
  • AU: 1991
Genre(s) Professional wrestling
Mode(s) 1-4 players (simultaneous)
Cabinet Upright
Arcade system CPU: 68000 and Z80 with a YM2151 and an OKI MSM6295 ADPCM for sounds.
Display Raster resolution 456x336

WWF WrestleFest is a professional wrestling arcade game released by Technōs in 1991, featuring stars of the World Wrestling Federation. The game was distributed by Technōs in Japan and North America and by Tecmo in Europe and Australasia. It is the sequel to Technōs' previous WWF game, WWF Superstars. Compared to Superstars, WrestleFest adds a variety of different wrestlers to the roster as well as enhanced graphics and sound. There are more voice samples, including commentary and pre-match introductions by WWF ring announcer Mike McGuirk. The voiced cut scenes featuring Gene Okerlund from Superstars returned as well.

On February 21, 2012, THQ released a remake of the game for iOS featuring both current and former wrestlers, retitled WWE WrestleFest.

Just like its predecessor, WrestleFest simulates professional wrestling matches. The game adds support for up to four simultaneous players and the ability to insert more credits into the machine to buy energy.

Players can perform numerous double team moves. These are performed by tagging in a partner with the opponent in the proper position or tagging while holding the opponent in a headlock. Additionally, after a team member has been on the apron for a certain length of time, they will "power up," temporarily giving them the ability to win all grapples and inflict more damage than usual.

The moveset in WrestleFest differs from WWF Superstars in that more than one maneuver is assigned to each control combination and these vary widely among the characters. For example, Ted DiBiase may respond to the "punch" button during a grapple by performing a backbreaker, a piledriver, a suplex, or his Million Dollar Dream finisher. The move he performs depends partially on a CPU "variety" sequence and on the energy level of the opponent.


...
Wikipedia

...