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WWE 2K15

WWE 2K15
WWE 2K15 Cover.jpg
Cover art featuring John Cena
Developer(s) Yuke's
Visual Concepts
n-Space (mobile version)
Publisher(s) 2K Sports
Distributor(s) Take-Two Interactive
Series WWE 2K
Platform(s) PlayStation 3
PlayStation 4
Xbox 360
Xbox One
Microsoft Windows
Android
iOS
Release PlayStation 3, Xbox 360
  • NA: October 28, 2014
  • EU: October 31, 2014
PlayStation 4, Xbox One
  • NA: November 18, 2014
  • EU: November 21, 2014
Microsoft Windows
  • NA: April 28, 2015
Mobile
  • NA: April 16, 2015
Genre(s) Professional wrestling, fighting, sports
Mode(s) Single player
Multiplayer
WWE 2K15: The Soundtrack
WWE 2K15 Soundtrack.jpg
Soundtrack album by Various Artists
Released October 21, 2014
Label Atlantic Records
Review scores
Publication Score
iOS PC PS3 PS4 Xbox 360 Xbox One
Eurogamer N/A N/A N/A 3/10 N/A 3/10
Game Informer N/A N/A N/A 7/10 7/10 N/A
Game Revolution N/A N/A 2/5 stars 4/5 stars 2/5 stars 4/5 stars
IGN N/A N/A 5.9/10 7/10 5.9/10 7/10
Joystiq N/A N/A N/A 2.5/5 stars N/A 2.5/5 stars
PC Gamer (US) N/A 67/100 N/A N/A N/A N/A
Aggregate scores
GameRankings 73.3% 69.00% 58.00% 60.43% 44.75% 59.30%
Metacritic 73/100 70/100 55/100 62/100 50/100 56/100

WWE 2K15 is a professional wrestling video game developed by Yuke's and Visual Concepts, and is published by 2K Sports for the PlayStation 3 (PS3), PlayStation 4 (PS4), Xbox 360, Xbox One and Windows PC. It was succeeded by WWE 2K16. It was released on October 28, 2014 in North America and on October 31, 2014 in Europe for last generation consoles and released on November 18, 2014 in North America and on November 21, 2014 in Europe for current generation consoles. It was released on PC on April 28, 2015 and was the first WWE game to be released on the platform since WWE RAW, which was released in 2002. WWE 2K15 is also the first 2K WWE game to be released on PC. The cover featuring John Cena and is the first in the series to use the new WWE logo since it was introduced earlier in 2014.

The game is based on the professional wrestling promotion WWE and WWE 2K15 serves as the first game in the series to signify the "new generation", placing a heavy emphasis on traditional and more relaxed gameplay, unlike the arcade-like combat prominent in previous installments. WWE 2K15 adds several new features to compliment main theme based around naturalism, adding a new chain grapple system at the beginning of matches, slowing the pacing of the matches and adding a new stamina bar to reflect and portray the quality of matches produced on WWE television,

WWE 2K15 signifies as the start of a "new generation", which focuses on turning the franchise into a true wrestling game rather than "a fighting game with WWE Superstars in it." The new chain wrestling mini-game has been implemented (exclusive to current generation consoles and PC only) to make matches play out more realistically. Pressing the grapple button at the beginning of the match will initiate a collar-and-elbow tie up. At the beginning of the tie up, each opponent will press one of three face buttons to place their opponent into a side headlock, a wrist lock or a waist lock with a rock-paper-scissors style outcome. (Headlock beats Wrist lock, Wrist lock beats Waist lock, Waist lock beats Headlock.) Whomever wins will place their opponent in the corresponding hold, while both players rotate the right analog stick (space + movement keys on PC) to find a "sweet spot". If the attacker finds it first, they'll perform a move, if the defender finds it first, they'll gain the upper hand. Additionally, the attacking wrestler can strike or wrench the opponent's limb, making it harder for them to find the sweet spot. This mini-game only happens 2-3 times during the match and can be turned off via the options menu. Strikes have returned to their normal speed, with the improved collision and selling animations from the opponent. Unlike in previous games, superstars will not stand up immediately, after taking a bump or slam. They will occasionally stay down for seconds based on their stamina.


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