Virtua Fighter | |
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North American arcade flyer
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Developer(s) | Sega AM2 |
Publisher(s) | Sega |
Director(s) | Yu Suzuki |
Producer(s) | Yu Suzuki |
Designer(s) | Seiichi Ishii |
Programmer(s) | Toru Ikebuchi |
Composer(s) | Takayuki Nakamura |
Series | Virtua Fighter |
Platform(s) | Arcade, Saturn, 32X, R-Zone, Windows |
Release |
Arcade October 1993 April 1995 (Remix) Saturn 32X Windows 95 (Remix) |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Cabinet | Upright |
Arcade system | Model 1, ST-V (Remix) |
Display | Horizontally oriented, 496 × 384, 8192 palette colors |
Review scores | |
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Publication | Score |
AllGame | (Arcade) |
CVG | 95% |
Edge | 9 / 10 (SAT) |
EGM | 31.5 / 40 (SAT) 29 / 40 (32X) |
Famitsu | 36 / 40 (SAT) 30 / 40 (32X) |
GamesMaster | 96% |
Maximum | (SAT) |
Mean Machines | 96% |
Mega | 97% |
Next Generation |
(SAT, 32X) (Remix) |
Sega Power | 97% |
Sega Saturn Magazine | (Remix) |
Sega Saturn Tsūshin | 38 / 40 |
Ultimate Future Games | 96% |
Awards | |
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Publication | Award |
(1994) |
3rd Best Game of the Year, 3rd Best Fighting Game, 6th Best Graphics |
Electronic Gaming Monthly, 1UP,Famitsu, Computer Gaming World |
Best Games of All Time |
GameSpot, 1UP | Most Influential Games of All Time |
Virtua Fighter (Japanese: バーチャファイター Hepburn: Bācha Faitā?) is a fighting game created for the Sega Model 1 arcade platform by AM2, a development group within Sega, headed by Yu Suzuki. It was released in October 1993. It is the first game in the Virtua Fighter series, and the first arcade fighting game to feature fully 3D polygon graphics. The game has been ported to several platforms including the Sega Saturn, Sega 32X, and Microsoft Windows. A critically acclaimed and hit game, Virtua Fighter was highly regarded for its in-depth fighting engine and real world fighting techniques, and has been revolutionary and highly influential in the evolution of the genre and video games in general.
An update titled Virtua Fighter Remix by AM1 was released for the Saturn in 1995, and ported to the arcade later that same year. The game's remake, Virtua Fighter 10th Anniversary, was released exclusively for the PlayStation 2 in 2003 as a stand-alone title in Japan and as a bonus to Virtua Fighter 4: Evolution in North America.
The Virtua label indicates that the onscreen action takes place in 3D. The images were created using wireframe and flat-shaded quads. Beyond 3D, it retained the staple of multiple characters, each with their own distinctive moves.