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Video game criticism


Game studies is the study of games, the act of playing them, and the players and cultures surrounding them. It is a discipline of cultural studies that deals with all types of games throughout history. This field of research utilizes the tactics of, at least, anthropology, sociology and psychology, while examining aspects of the design of the game, the players in the game, and finally, the role the game plays in its society or culture. Game studies is oftentimes confused with the study of video games, but this is only one area of focus; in reality game studies encompasses all types of gaming, including sports, board games, etc.

A group of academics, museum curators, game designers, archivists, collectors and others, meet annually to share research related to board games. This group, known as the International Board Game Studies Association, grew out of a colloquium organised by Dr Irving Finkel at the British Museum in 1990. A volume of papers related to this event was subsequently published by the British Museum Press as Ancient Board Games in Perspective. After the initial colloquium, Dr Alex de Voogt, then of the University of Leiden in the Netherlands, convened a second colloquium, held at the University of Leiden in 1995. It was agreed by the members of the International Board Game Studies Association to meet biennially, and the next event was held at Leiden in 1997. An associated journal, sponsored by the University of Leiden, was established and the first volume of the Board Game Studies Journal was published in 1998.

The colloquium continued as a biennial forum, meeting in a different European city every two years (1999: Florence, Italy; 2001: Fribourg, Switzerland) while the journal was published annually. From 2002, the colloquium became an annual event. The journal was discontinued as a physical publication after seven issues, but reconstituted as an online journal on the prestigious De Gruyter platform. The annual Board Game Studies Colloquium is now the largest and single most important academic conference related to the study of board games. It has occasionally been hosted outside Europe (Philadelphia, USA in 2004; Ouro Preto, Brazil in 2006 and at the University of Jerusalem in 2009), but it now established as a European event.


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