Unlight | |
---|---|
Developer(s) | Techway |
Artist(s) | miya |
Platform(s) | Yahoo! Mobage, Facebook, Naver, Niconico, Mixi, myGAMECITY |
Release | |
Genre(s) | Card battle |
Unlight (アンライト~Unlight~) is a free-to-play collectible card battle and role-playing browser game developed by the Japanese company Techway. With multiple language versions including Japanese, Chinese (both traditional and simplified), Korean, French, Thai, and English, the game boasts a playership of two million across all platforms (Facebook, Niconico, Naver, Yahoo! Mobage, Mixi, and Koei Tecmo's myGAMECITY). It is the top engrossing Facebook game in Asia. In 2014, the game won gold in the foreign browser game category for the 2014 Game Star award at the Taipei Game Show. Set in a "medieval gothic" world, the player assumes the role of an automaton given life by a "Saint of Flame" to recover the memories of warriors who have died in another world.
The international English version on Facebook, itself a merger of the French, Thai, and Asian (English) versions, closed on June 30, 2016.
The game involves up to 3 character (or monster) cards duelling another party of 1~3 characters or monsters. At the beginning of each turn (the "Draw phase"), each player draws a certain number of event cards with points on them, which determines the character's actions this turn. After drawing comes the "Move phase", where players play their purple "movement" cards to determine the distance between the character and the opponent. The player with the higher move points gets to attack first. In the "Attack phase", the player can use red "sword" cards to attack at close range or green "gun" cards to attack at long range; playing the appropriate cards according to the distance would accumulate attack points, which are matched against the opponent's defence points. The party being attacked would be in the "Defence phase", where the player can use blue "shield" cards to accumulate defence points. The attack and defence points represent how many dies are rolled, and only the dies with the emblem facing up are counted towards the actual attack/defence points. Damage is calculated by subtracting the actual attack points by the defence points. The attacker and defender then switch roles, and the player who attacked first now enter the "Defence phase" while the other player enter the "Attack phase". After the two players have exchanged blows, the turn ends. In all phases the character can activate their individual skills by playing the specific combination of cards for those skills. The skills' effects vary, and most need the yellow "special" cards to activate. There are also miscellaneous cards which allow the player to heal HP, recover from status effects, draw more cards, etc.