Universe of The Legend of Zelda | |
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The capital of Hyrule (Hyrule Castle Town and Hyrule Castle) as depicted in Breath of the Wild
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Genres | Medieval fantasy |
Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Creator(s) | Shigeru Miyamoto |
Platform of origin | NES |
Year of inception | February 21, 1986 |
The universe depicted in The Legend of Zelda series of video games consists of a variety of lands, the most predominant of these being Hyrule (ハイラル Hairaru) /ˈhaɪruːl/, and was created by Japanese video game developer Shigeru Miyamoto.
The kingdom of Hyrule (ハイラル Hairaru), a medieval-inspired fantasy land, serves as the main setting of the series. Making its first appearance in The Legend of Zelda, many of the designated areas in Hyrule have recurring appearances throughout the series, such as the Lost Woods, Kakariko Village, Death Mountain and Lake Hylia. Several games in the series are set in lands other than Hyrule, including Link's Awakening, set on Koholint Island; Majora's Mask, set in Termina; Oracle of Seasons and Oracle of Ages, set in Holodrum and Labrynna, respectively; The Wind Waker and Phantom Hourglass, both set on the Great Sea, a flooded Hyrule (although a large portion of Phantom Hourglass takes place in the World of the Ocean King, which is in another dimension); Spirit Tracks, in New Hyrule and Skyward Sword, set on Skyloft, a group of islands floating above the clouds.