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Undying

Clive Barker's Undying
Undyingcover.jpg
Developer(s) Dreamworks Interactive
Publisher(s) EA Games
Distributor(s) Electronic Arts
Designer(s) Clive Barker
Writer(s) Clive Barker
Engine Unreal Engine 1
Platform(s) Microsoft Windows, OS X
Release date(s) Microsoft Windows
  • NA: February 21, 2001
  • EU: March 16, 2001
OS X
  • NA: 2002
Genre(s) First-person shooter, survival horror
Mode(s) Single-player
Review scores
Publication Score
Macintosh PC
AllGame N/A 3.5/5 stars
Game Informer N/A 8/10
GamePro N/A 5/5 stars
Game Revolution N/A C+
GameSpot N/A 9.1/10
GameSpy N/A 89%
GameZone N/A 8.5/10
IGN 9/10 9/10
PC Gamer (US) N/A 85%
X-Play N/A 4/5 stars
Aggregate scores
GameRankings 90% 84%
Metacritic N/A 85/100

Clive Barker's Undying is a first-person shooter survival horror video game developed by EA Los Angeles and published by EA Games. Noted horror author, the titular Clive Barker, was consulted in shaping the game's plot and background lore and also provided the voice of Ambrose Covenant, a character in the game.

Undying follows the adventures of 1920s Irish paranormal adventurer Patrick Galloway as he investigates the mysterious occult happenings at the estate of his friend Jeremiah Covenant.

In 1923, World War I veteran Patrick Galloway receives an urgent letter from his friend Jeremiah Covenant. Covenant, well aware of Galloway's reputation for dealing with occult matters, is in failing health and raves about a curse that has destroyed his entire family. Galloway travels to the Covenant estate on the coast of Ireland to visit his friend, who relates an outlandish tale of supernatural terrors.

Jeremiah Covenant is the eldest of five children, his siblings being, from eldest to youngest, twins Bethany and Aaron, Ambrose, and Lizbeth. As children, the Covenants found a strange occult book in their father's library and performed a ritual found within at an ancient set of standing stones located on an island on their family's extensive estate. This seemingly childish game, however, brought the wrath of evil forces upon the family. After reaching adulthood, the Covenants fell one by one into madness and then death, eventually leaving Jeremiah as the only survivor. The power of the curse, however, has reanimated his fallen siblings as monsters of pure evil; they have been haunting Jeremiah and he fears that he will soon follow where they have gone.

Galloway decides to honour his friend's wishes by trying to stop whatever was set in motion long ago at the ancient stones where the ritual was performed. Through the Covenants' journals and Galloway's own memories, the player learns more about the nature of the curse and the creature behind it: the Undying King, a powerful demonic presence threatening to destroy the reality we inhabit. He also receives a vision of a group of priests burying a Celtic king alive as part of a ritual in ancient times.


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Wikipedia

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