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UFO: Aftermath

UFO: Aftermath
UFO Aftermath cover.jpg
Developer(s) ALTAR Interactive
Publisher(s) Cenega / Tri Synergy, Inc.
Designer(s) Martin Klíma
Series X-COM
Platform(s) Windows
Release October 24,2003
Genre(s) turn-based strategy
Mode(s) Single player
Aggregate scores
Aggregator Score
GameRankings 71.29%
Metacritic 67/100
Review scores
Publication Score
GameSpot 6.4/10
GameSpy 2/5 stars
IGN 7.5/10

UFO: Aftermath is a 2003 turn-based strategy game created by ALTAR Interactive. Originally, it was an abortive project (The Dreamland Chronicles: Freedom Ridge) by Mythos Games. In 2002, the project was bought by ALTAR and development restarted. It is a homage to the X-COM game series.

The game's concept is similar to the unreleased X-COM: Genesis. The player assumes the role of commander of the last humans left on Earth and guides the forces through the crisis to eventually overcome the alien threat. UFO: Aftermath combines global strategy with tactical missions, including an RPG-like approach to each soldier's attributes and skills.

ALTAR Interactive has released two sequels: UFO: Aftershock (2005) and UFO: Afterlight (2007).

Rooted deeply in the X-COM series, the game combines elements of strategy with squad-based tactics. The game consists of two separate parts which are played simultaneously: a strategy phase in which the player controls and expands his organization, and a tactical phase in which player-controlled units battle alien enemies.

The strategic phase allows the player to outfit his/her troopers for action, acquire new equipment and personnel, and conduct research to enable the production of more advanced equipment. Mission markers pop up on the globe, indicating locations where a team can be dispatched to battle. Winning a battle may expand the player's territory, allowing more access to resources.

The tactical phase is real-time combat. All combatants move and act simultaneously, rather than using turns. A player can pause time or have the game set to automatically pause on certain events and issue orders to his troopers. In deviation from the X-COM series, the battlefield is presented in fully rotatable 3D, dispensing with the technical limitations of isometric view.

In May 2004, a giant spacecraft approached Earth. Hovering over the planet, it released large clouds of spores into the upper atmosphere. Rapidly multiplying, the spores soon darkened the skies, obscuring the sun completely. This period is known as the "Twilight".


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