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Tron 2.0

Tron 2.0
Tron2.0box.jpg
Developer(s) Monolith Productions
Lavastorm Analytics (Mobile)
Climax Group (Xbox)
Publisher(s) Buena Vista Interactive
Walt Disney Internet Group (Mobile)
Designer(s) Frank Rooke
Composer(s) Nathan Grigg
Series Tron
Engine Lithtech Triton
Platform(s) Windows
Mac OS X
Mobile phone
Game Boy Advance
Xbox
Release date(s) Windows
  • NA: August 26, 2003
  • EU: September 19, 2003
OS X
  • EU: November 14, 2003
  • NA: June 1, 2004
Mobile
  • NA: November 21, 2003 (Light Cycles)
  • NA: May 12, 2004 (Discs of Tron)
Game Boy Advance
  • NA: October 20, 2004
  • EU: November 12, 2004
Xbox
  • NA: November 4, 2004
  • EU: November 26, 2004
Genre(s) First-person shooter
Mode(s) Single-player
Multiplayer
Review scores
Publication Score
GBA mobile PC Xbox
Eurogamer 9/10 6/10
Game Revolution B+ C+
GameSpot 6.1/10 (LC) 6.9/10
(DoT) 4.2/10
7.1/10 6.7/10
GameSpy 3/5 stars 4.5/5 stars 3.5/5 stars
IGN 7.8/10 (DoT) 8/10
(LC) 7/10
8/10 7.8/10
Nintendo Power 3.7/5
OXM (US) 6.9/10
PC Gamer (US) 91%
The Cincinnati Enquirer 4.5/5 stars
The Times 3/5 stars
Aggregate scores
GameRankings 67% (LC) 70%
(DoT) 61%
84% 71%
Metacritic 68/100 84/100 69/100

Tron 2.0 is a first-person shooter computer game developed by Monolith Productions. According to Tron creator Steven Lisberger, Tron 2.0 was the official sequel to the 1982 film Tron, but was later declared non-canon by Tron: Legacy director Joseph Kosinski. The Microsoft Windows version of the game was released by Buena Vista Games on August 26, 2003. The Mac OS X version was released by MacPlay on April 21, 2004.

Bruce Boxleitner reprises his role from the original film as Alan Bradley. Cindy Morgan, who also starred in the original film, voices a new character Ma3a, although Lora Bradley (now Alan's wife, deceased by the game's timeframe) is mentioned by name. Rebecca Romijn provides the voice of Mercury. A new 'light cycle' design was contributed to the game by Syd Mead. The game explained the Tron arcade game, which appears in-game, and film as based on Kevin Flynn's experiences inside ENCOM in the original film.

The story is centered around Alan's son Jethro ("Jet") Bradley. Since the film's events, ENCOM has been taken over by a company called Future Control Industries (fCon). After talking with his father who is kidnapped while on the phone with Jet, Jet is digitized by Ma3a, Alan's AI computer system, to aid her against Thorne, an executive from fCon improperly digitized into the computer who is now a virus throughout the system. Jet is mistakenly identified as the source of the corruption and captured by Kernel, the systems security control program.

After deciding that Jet is corrupted, Kernel spares Jet on the recommendation of Mercury, another program tasked to help Ma3a, and Jet is sent to the lightcycles game program. After winning several matches, Jet escapes the match with Mercury's help. After they find Ma3a, the server, corrupted beyond saving, is reformatted resulting in Mercury's demise. Jet escapes to the Internet with Ma3a and an uncompiled copy of Tron Legacy, an update of the original 'Tron' program written by Alan Bradley to protect Ma3a. After finding a compiling program on the Internet, Thorne appears to kill Ma3a while the Tron code is compiled and attached to her program. During this, Jet receives a communication from Guest, the User who had assigned Mercury to help Jet. Accessing a video uplink, Jet realizes too late that Guest is his father Alan, locked in a storage closet by fCon's officers Baza, Popoff and Crowne, begging him not to compile the Legacy program. Legacy activates, revealing that its sole function is to kill any User in the digital world. Jet escapes, and fCon inadvertently saves him by capturing Ma3a in a search program.


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