*** Welcome to piglix ***

Transhuman Space

Transhuman Space
Transhuman Space Cover.jpg
Transhuman Space core rulebook cover
Designer(s) David L. Pulver
Publisher(s) Steve Jackson Games
Publication date 2002
Genre(s) Science fiction
System(s) GURPS (3rd edition)

Part of the Powered by GURPS line


Part of the Powered by GURPS line

Transhuman Space (THS) is a role-playing game published by Steve Jackson Games as parts of the "Powered by GURPS" (Generic Universal Role-Playing System) line. Set in the year 2100, humanity has begun to colonize the Solar System. The pursuit of transhumanism is now in full swing, as more and more people struggle to reach a fully posthuman state.

Transhuman Space was one of the first role-playing games to tackle postcyberpunk and transhumanist themes. In 2002, the Transhuman Space adventure "Orbital Decay" received an Origins Award nomination for Best Role-Playing Game Adventure. Transhuman Space won the 2003 Grog d'Or Award for Best Role-playing Game, Game Line or RPG Setting.

The game assumes that no cataclysm — natural or human-induced — swept Earth in the 21st century. Instead, constant developments in information technology, genetic engineering, nanotechnology and nuclear physics generally improved condition of the average human life. Plagues of the 20th century (like cancer or AIDS) have been suppressed, the ozone layer is being restored and Earth's ecosystems are recovering (although thermal emission by fusion power plants poses an environmental threat—albeit a much lesser one than previous sources of energy). Thanks to modern medicine humans live biblical timespans surrounded by various artificially intelligent helper applications and robots (cybershells), sensory experience broadcasts (future TV) and cyberspace telepresence. Thanks to cheap and clean fusion energy humanity has power to fuel all these wonders, restore and transform its home planet and finally settle on other heavenly bodies.


...
Wikipedia

...