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Transarctica

Transarctica
Transarctica.jpg
Developer(s) Silmarils
Publisher(s) Silmarils
Designer(s) André Rocques
Platform(s) Amiga, Atari ST, Atari Falcon, MS-DOS, Macintosh
Release 1993
Genre(s) Action-adventure, Strategy
Mode(s) Single-player

Transarctica (or Arctic Baron) is a 1993 computer game made by the French company Silmarils for the Amiga and ported to the PC, Atari ST, Macintosh and Atari Falcon.

The story is based on the post-apocalyptic science fiction novel series La Compagnie des glaces by the French writer Georges-Jean Arnaud.

In the 21st century, mankind is being ravaged by the greenhouse effect. A last-ditch effort to counteract it is designed and executed. It works far too well.

Centuries if not millennia later, the planet is entirely covered in a thick, opaque cloud layer. Giant wolf packs roam the frozen wastes, and the mammoth has re-emerged from the elephant stock. Mankind ekes out a living in a few handfuls of settlements, connected by a network of massive armored trains. The network in turn is in the hands of the gargantuan Viking Union, which is merciless towards threats to its power. A few radicals, though, are willing to attempt a change, and managing to hijack a train of the Union, the Transarctica, they set out in search of the "sun".

The game is divided into two modes; exploration and combat.

The train roams Eurasia using its various facilities and tools, gathering coal for currency and fuel, visiting towns to trade and to enhance the train, and searching for clues for its quest. The dystopic setting is rather well integrated, and for instance the use of slave labor is necessary to complete the game.


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