Tony Hawk's Pro Skater 5 | |
---|---|
Developer(s) |
Robomodo Disruptive Games Fun Labs |
Publisher(s) | Activision |
Series | Tony Hawk's |
Engine | Unreal Engine 3 |
Platform(s) | PlayStation 3 PlayStation 4 Xbox 360 Xbox One |
Release |
PlayStation 4, Xbox One PlayStation 3, Xbox 360
|
Genre(s) | Extreme sports |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | (XONE) 39.38% (PS4) 32.96% |
Metacritic | (XONE) 38/100 (PS4) 32/100 |
Review scores | |
Publication | Score |
Destructoid | 5/10 |
Edge | 2/10 |
EGM | 3.5/10 |
Game Informer | 6.5/10 |
Game Revolution | |
GameSpot | 3/10 |
GamesRadar | |
Giant Bomb | |
IGN | 3.5/10 |
OXM (US) |
Tony Hawk's Pro Skater 5 is a skateboarding video game in the Tony Hawk's series developed by Robomodo and Disruptive Games, and published by Activision. The game is the tenth game in the series, being the first main entry in the series since 2007's Proving Ground. Unlike previous games in the Pro Skater series, this title was not released on any Nintendo systems, nor was it released on the PC. The game was released on PlayStation 4 and Xbox One on September 29, 2015. The PlayStation 3 and Xbox 360 versions were released on December 15, 2015 in North America and Europe, after they were delayed to improve the original versions.
Upon release, the game received negative reviews.
The game layers the ability to customize their own skaters. The game features "Create-A-Park", a feature last seen in 2005's American Wasteland. Created parks can be shared to the online community.
The game features a selection of levels based on real-world locations, as was the case with previous Tony Hawk titles. These levels feature multiple objectives, missions, obstacles and gaps for the player to discover, complete and compete. This may be in offline single-player, or online in either co-operative or competitive multiplayer gameplay. The game is also believed to feature a character "level up" system, which will allow the player to progress through the course of the game, both online and offline, in a "seamless" transition of play. The level will carry from single-player to multiplayer and vice versa.
On November 7, 2014, Hawk confirmed that a Pro Skater console sequel was in the works. Updated news came from Hawk's appearance at Sony's CES conference in January 2015, where the skater stated that a new game was "much further along than he anticipated" and would be coming to the PlayStation 4 console at some point during 2015.