TimeSplitters 4 | |
---|---|
Series | TimeSplitters |
Engine | CryEngine 3 |
Release | Cancelled |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
TimeSplitters 4 was a proposed fourth installment of the TimeSplitters series. It would have been developed by Crytek UK, formerly known as Free Radical Design, the developers responsible for the first three installments in the series. Development had been abandoned by April 2012, although a team including some original members of Free Radical Design announced plans for a TimeSplitters Rewind game in March 2013.
In June 2007, the Official UK PlayStation Magazine revealed that another installment of the TimeSplitters series was being made. However, at Kotaku, Rob Yescombe, the scriptwriter for the previous title in the series, said that the systems they were developing the game for were "unsigned at the moment."
"I'm sure it's possible to do a control scheme that works," Doak added, when asked about his thoughts on developing a first-person shooter for Wii. An early logo for the game was a spoof of the Gears of War logo with a monkey head replacing the skull. There was some concept art for a monkey in Master Chief's armour. Similarly, videos and screenshots of a monkey driving a heavy mechanical diving suit similar to ones featured in BioShock have been released on the developer's website. Because of this, it is expected that there will be more in-game "potshots" of those games as well as other gaming franchises. Yescombe from Free Radical Design confirmed that prediction. Free Radical Design mentioned that TimeSplitters 4 will not use the much-criticised Haze engine, instead opting for some "new and double shiny tech".
Despite the game officially being announced as being in development, the future of the title became uncertain due to Free Radical Design going into administration on 18 December 2008. However, the studio was bought by Crytek, the developers behind the Crysis series. Free Radical have changed their name to Crytek UK. As of 17 August 2009, the project has officially been declared as on hold. In a recent interview, Crytek UK claimed that they would continue the project once there is a high industry demand for such a game.