Thirty Flights of Loving | |
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Developer(s) | Blendo Games |
Composer(s) | Chris Remo |
Engine | id Tech 2 |
Platform(s) | Microsoft Windows, OS X |
Release |
Microsoft Windows
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Genre(s) | Adventure |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 88/100 |
Review scores | |
Publication | Score |
Destructoid | 9.5/10 |
Edge | 9/10 |
Eurogamer | 9/10 |
IGN | 8/10 |
Thirty Flights of Loving is a first-person adventure video game developed by Brendon Chung's indie video game studio, Blendo Games. It was released in August 2012 for Microsoft Windows, and in November 2012 for OS X. The game employs a modified version of id Software's 1997-era id Tech 2 engine—originally used for Quake 2—and incorporates music composed by Idle Thumbs member Chris Remo. It follows three people as they prepare for an alcohol heist and the aftermath of the operation.
The game is a non-direct sequel to Gravity Bone (2008) and features the same main character—an unnamed spy. It was developed as part of the Kickstarter campaign for the revival of the Idle Thumbs podcast and included a free copy of its predecessor. Thirty Flights of Loving received generally favorable reviews from video game media outlets, scoring 88 out of 100 on aggregate website Metacritic. A follow-up, Quadrilateral Cowboy, was released on July 25, 2016.
Thirty Flights of Loving is a first-person adventure video game that is estimated to take about 15 minutes on average to complete. Using the WASD keys and mouse, the player controls the main character, an unnamed spy who participates in an alcohol-smuggling operation. The player works alongside non-playable characters Anita, a demolitions expert, and Borges, a forger. The game follows the group as they prepare for a heist and experience its aftermath. The robbery is omitted from the game, although it is revealed that it went wrong.