Thief II: The Metal Age | |
---|---|
Cover art
|
|
Developer(s) | Looking Glass Studios |
Publisher(s) | Eidos Interactive |
Director(s) | Steve Pearsall |
Designer(s) | Tim Stellmach |
Composer(s) | Eric Brosius |
Series | Thief |
Engine | Dark Engine |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Stealth |
Mode(s) | Single-player |
Aggregate score | |
---|---|
Aggregator | Score |
GameRankings | 89.14% |
Review scores | |
Publication | Score |
CGW | |
GameFan | 95 out of 100 |
GamePro | 4 out of 5 |
PC Gamer (US) | 89% |
PC Zone | 82% |
Computer Games Magazine |
Thief II: The Metal Age is a 2000 stealth video game developed by Looking Glass Studios and published by Eidos Interactive. Like its predecessor Thief: The Dark Project, the game follows Garrett, a master thief who works in and around a steampunk metropolis called the City. The player assumes the role of Garrett as he unravels a conspiracy related to a new religious sect. Garrett takes on missions such as burglaries and frameups, while trying to avoid detection by guards and automated security.
Thief II was designed to build on the foundation of its predecessor. In response to feedback from players of Thief, the team placed a heavy focus on urban stealth in the sequel, and they minimized the use of monsters and maze-like levels. The game was made with the third iteration of the Dark Engine, which had been used previously to develop Thief and System Shock 2. Thief II was announced at the 1999 Electronic Entertainment Expo, as part of an extended contract between Looking Glass and Eidos to release games in the Thief series. Looking Glass neared bankruptcy as the game was developed, and the company was kept running by advances from Eidos.
Thief II received positive reviews from critics, and its initial sales were stronger than those of its predecessor. However, the game's royalties were processed slowly, which compounded Looking Glass's financial troubles. As a result, the company closed in May 2000, with plans for Thief III cancelled. The third game in the series, entitled Thief: Deadly Shadows, was developed by Ion Storm and published by Eidos in 2004. Thief 2X: Shadows of the Metal Age, a widely praised expansion mod for Thief II, was released in 2005. In 2013, Eidos Montréal announced a reboot of the series (Thief), and it was released the following year.