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The Witcher 3: Wild Hunt – Blood and Wine

The Witcher 3: Wild Hunt – Blood and Wine
Blood and wine art.jpg
Developer(s) CD Projekt RED
Publisher(s) CD Projekt
Director(s) Konrad Tomaszkiewicz
Programmer(s) Grzegorz Mocarski
Writer(s) Marcin Blacha
Paweł Sasko
Mateusz Tomaszkiewicz
Composer(s) Marcin Przybyłowicz
Mikolai Stroinski
Piotr Musiał
Series The Witcher
Engine REDengine 3
Platform(s) Microsoft Windows, PlayStation 4, Xbox One
Release
  • WW: 31 May 2016
Genre(s) Action role-playing
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic (PC) 92/100
(PS4) 91/100
(XBO) 94/100
Awards
Publication Award
The Game Awards 2016 Best Role Playing Game
2017 National Academy of Video Game Trade Reviewers Art Direction, Period Influence

The Witcher 3: Wild Hunt – Blood and Wine is the second and final expansion pack for the 2015 video game The Witcher 3: Wild Hunt. Developed by CD Projekt RED, Blood and Wine was released for Microsoft Windows, PlayStation 4, and Xbox One on 31 May 2016. The expansion follows Geralt of Rivia as he travels to Toussaint, a duchy untouched by the war taking place in the base game, as he hopes to track down a mysterious beast terrorizing the region. The expansion received universal acclaim from critics.

Set after the events of the base game, Geralt is offered a contract by Duchess Anna Henrietta, the ruler of Toussaint, a vassal duchy under the Nilfgaardian Empire famous for its vineyards and wine exports. Two knights of Toussaint had been murdered in strange circumstances, and Geralt is tasked with finding and killing the monster responsible.

Upon his arrival in Toussaint, Geralt investigates the murder of a third knight. With the help of Henrietta and Captain Damien de la Tour, the knight heading the investigations, Geralt discovers clues that suggests the knights were killed for violating the five virtues that all knights of Toussaint sworn by, and that a fourth knight may be in danger. Geralt and the duchess race to find the fourth knight, and Geralt arrives just in time to see the Beast killing the fourth knight, who had traveled with him to Toussaint. Geralt gives chase to the Beast, eventually cornering and battling him in a warehouse. Before either can kill the other, Regis, a higher vampire and friend of Geralt, intervenes and convinces the Beast to leave. Regis, who Geralt believed to be long dead from their past incursion, explained that the Beast is another higher vampire named Dettlaff. Regis was revived by Dettlaff after his supposed execution, resulting in the fact that Regis is bonded to Dettlaff by blood according to their vampiric code.

Geralt joins forces with Regis to find out why Dettlaff is committing murders despite being indifferent towards human affairs, according to Regis. They brew a potion that enables Geralt to see certain visions of Dettlaff's memories, pointing them in the direction of a bootblack. Obtaining clues from the bootblack, Geralt and Regis discover Dettlaff's hideout, and Geralt finds evidence that Dettlaff is being blackmailed into the killings. Rhenawedd, Dettlaff's human lover, has been kidnapped and the kidnappers are forcing Dettlaff to murder the knights. Regis stays behind to wait for Dettlaff to return, while Geralt reports to Henrietta and de la Tour. From the wine stain on one of the pieces of paper the kidnappers sent Dettlaff naming his victims, Henrietta was able to identify the wine as one reserved solely for the ducal table. Geralt, Henrietta, and de la Tour visit the ducal winery, and its maker confess to selling a barrel of the wine to a mysterious buyer. Learning that the buyer has arranged for another barrel, Geralt and de la Tour mount an ambush on the collection party. Geralt interrogates a captured member of the party, who divulges the identity of the mysterious buyer as The Cintrian.


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