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The Tower of Druaga

The Tower of Druaga
TheTowerofDruaga arcadeflyer.png
Japanese arcade flyer of The Tower of Druaga.
Developer(s) Namco
Publisher(s) Namco
Designer(s) Masanobu Endō
Programmer(s) Satoshi Naito
Artist(s) Yuichiro Shinozaki
Composer(s) Junko Ozawa
Series Babylonian Castle Saga
Platform(s) Arcade, Family Computer, FM-7, Game Boy, MSX, PC Engine, X1, X68000, iOS
Release date(s)
Genre(s) Action RPG, Maze
Mode(s) Up to 2 players, alternating turns
Cabinet Upright, cabaret, and cocktail
Arcade system Namco Super Pac-Man
CPU 2x Motorola M6809 @ 1.536 MHz
Sound 1x Namco WSG @ 1.536 MHz
Display Vertical orientation, Raster, 224 x 288 resolution

The Tower of Druaga (ドルアーガの塔 Doruāga no Tō?) is a maze-based action role-playing arcade game released by Namco in 1984. It is the first game in the Babylonian Castle Saga series, inspired by Sumerian and Babylonian mythology, including the Epic of Gilgamesh and Tower of Babel.

The game was a success, attracting millions of fans in Japan with its mix of action and role-playing game elements. The game laid the foundations for the action role-playing game genre, inspiring Nihon Falcom's Dragon Slayer. Both The Tower of Druaga and Dragon Slayer largely began the trend of combining RPG mechanics with arcade-style action mechanics, inspiring action role-playing games such as Hydlide and Ys as well as The Legend of Zelda.

The Tower of Druaga runs on Namco Super Pac-Man hardware but with a video system like that used in Mappy, and is the first game from Namco to display its year in Roman numerals on the title screen. It was later ported to the MSX, Famicom and remade for the PC Engine platform by Game Studio. Its first appearance outside Japan was in the third compilation of the Namco Museum Volume series for the PlayStation and also appears on Namco Museum compilations for Nintendo DS, PSP, and Xbox 360.


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