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The Lord of the Rings: The Return of the King (video game)

The Lord of the Rings:
The Return of the King
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Developer(s) EA Redwood Shores
Publisher(s) Electronic Arts
Distributor(s) New Line Cinema
Producer(s)
  • Todd Arnold
  • Glen A. Schofield
Designer(s)
  • Bret Robbins
  • Chris Tremmel
Artist(s) Margaret Foley-Mauvais
Platform(s) PlayStation 2, Xbox, GameCube, Windows, Game Boy Advance, Mobile, OS X
Release
Genre(s) Action, hack and slash
Mode(s) Single player, multiplayer
Review scores
Publication Score
GBA GC PC PS2 Xbox
EGM 6.83/10 8.33/10
Eurogamer 7/10
Game Informer 8/10 8.25/10 8.25/10 8.25/10
GameSpot 7.5/10 8/10 8/10 8/10 8/10
GameSpy 3/5 stars 4.5/5 stars 4/5 stars 4.5/5 stars 5/5 stars
GameZone 8.3/10 9/10 7.7/10 9.1/10 9/10
IGN 8/10 8.7/10 8.7/10 8.9/10 8.7/10
Nintendo Power 4.1/5 4.5/5
OPM (US) 5/5 stars
OXM (US) 8.1/10
PC Gamer (UK) 85%
PC Gamer (US) 58%
Aggregate score
Metacritic 77/100 84/100 78/100 85/100 84/100
Awards
Publication Award
IGN Wireless Game of the Year (2003)
DICE (2004) Outstanding Achievement in Sound Design
DICE (2004) Outstanding Achievement in Character Performance: Male (Elijah Wood)

The Lord of the Rings: The Return of the King is a 2003 action/hack and slash video game developed by EA Redwood Shores for the PlayStation 2 and Windows. It was ported to the GameCube and Xbox by Hypnos Entertainment, to the Game Boy Advance by Griptonite Games, to mobile by JAMDAT, and to OS X by Beenox. The game was published by Electronic Arts. It is a sequel to the 2002 game The Lord of the Rings: The Two Towers.

The game is an adaptation of Peter Jackson's 2002 film The Lord of the Rings: The Two Towers and his 2003 film The Lord of the Rings: The Return of the King, which was released shortly after the game. As it is not an adaptation of J. R. R. Tolkien's 1954 novel, The Return of the King, the third volume in his Lord of the Rings trilogy, anything from the novel not specifically mentioned or depicted in the films could not be represented in the game. This is because, at the time, Vivendi Universal Games, in partnership with Tolkien Enterprises, held the rights to the video game adaptations of Tolkien's literary works, whilst Electronic Arts held the rights to the video game adaptations of the New Line Cinema films.


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