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The Legend of Mir 2

Legend of Mir 2
Developer(s) WeMade Entertainment, ActozSoft
Publisher(s) Digital Bros, Shanda, Gamepot, Softworld
Platform(s) Windows
Release date(s) ItalySouth KoreaChina 19 September 2001
United States May 2009
Genre(s) Fantasy MMORPG
Mode(s) Multiplayer

The Legend of Mir 2 (Korean: 미르의 전설 2) is a sprite-based isometric 3-D massively multiplayer online role-playing game developed by Korean-based WeMade Entertainment. There are currently two versions available: Korean Mir and Chinese Mir. The European version (published by Game Network) came to a close on 31 March 2009, after running for 8 years, and the North American version (published by Gamepot) came to a close on 14 May 2012.

Whilst being moderately successful in Europe, it has been incredibly well received in Asia and was the most popular MMORPG in China in 2002 and 2003, with over 250,000 simultaneous users being reported. The game has also claimed to have 120 million players worldwide.

The sequel, The Legend of Mir 3, has a very similar gameplay but has updated graphics, as well as providing larger maps. It has not quite reached the popularity levels of its predecessor and has so far been released in the same countries as Mir 2, as well as in North America.

Players have the option of playing one of four professions, with no more than three characters per server. Professions range from Taoist, healers who use magical and melee attacks. This is the support class of mir and not suited to solo game play. Taoists can summon pets to assist in battle, poison targets and heal. Warriors, who are the "tanks" of Mir use melee attacks and have the highest defense and attack attributes of all classes. Wizards depend on magic and can kill multiple monsters with ease using AoE spells. Wizards have low health and defense against physical damage and are especially weak against higher level warrior magic attacks. Assassins have taken over as the primary melee damage dealing class but have much weaker defense attributes than warriors. Conversely this instead of undermining the warrior class, has strengthened its position and clarified its role as the 'tank'.

In late 2014 Shanda's Chinese version of Mir introduced a sixth class into the Legend of Mir character selection. The Monk class was graphically/visually stunning and tried to fill a gap as a mid range class (dealing ranged damage from one or two spaces away from an opponent).


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