The King of Dragons | |
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Arcade flyer
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Distributor(s) | Romstar (US) |
Composer(s) | Yoko Shimomura |
Platform(s) | Arcade, Super NES |
Release date(s) | Arcade version SNES version |
Genre(s) |
Hack and Slash Action RPG |
Mode(s) | Up to 3 (arcade version) or 2 (SNES version) players simultaneously |
The King of Dragons (Japanese: ザ・キングオブドラゴンズ?) is a 1991 side-scrolling hack and slash video game by Capcom that allows players to choose from five characters in order to travel through the kingdom of Malus and defeat the monsters that have taken over, as well as their leader, the red dragon Gildiss. It features a level advancement system, allowing character attributes to be upgraded as players progress through the game. The setting is very similar to that of Dungeons & Dragons and other medieval fantasy worlds, with familiar monsters such as Orcs, Gnolls, Harpies, Wyverns, Cyclopes, and Minotaurs. The music in this game was composed by Yoko Shimomura.
The game was ported to the Super NES and released in 1994. An emulated version of the game was released as part of Capcom Classics Collection Vol. 2 and Capcom Classics Collection: Reloaded.
The game has 16 levels, though many are quite short. King of Dragons features a role-playing video game-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up.