The Elder Scrolls: Legends | |
---|---|
Developer(s) | Dire Wolf Digital |
Publisher(s) | Bethesda Softworks |
Distributor(s) | ZeniMax Media |
Series | The Elder Scrolls |
Platform(s) | Microsoft Windows, iOS, Android, macOS |
Release |
Microsoft Windows
|
Genre(s) | Collectible card game |
Mode(s) | Multiplayer |
The Elder Scrolls: Legends is a collectible card video game developed by Dire Wolf Digital and published by Bethesda Softworks for Microsoft Windows and iOS in March 2017. Releases for Android and macOS are due later in 2017.
The Elder Scrolls: Legends is a collectible card game which revolves around turn-based matches between two opponents (player vs. player, or player vs. a computer opponent). The cards are based on creatures, characters and lore found in The Elder Scrolls series.
Each player or computer opponent starts with a deck between 50 and 70 cards. At the start of every battle, each player starts off with three cards drawn from that deck and one magicka, which is used to deploy cards. To offset the advantage of taking the first turn, the second player also starts with a potion in play that can be activated to gain one additional magicka three times during the game. Each player gets one additional magicka at the start of their turns thereafter. Without use of specialized cards, a player's magicka can only reach 12 in a game. The player and their opponent are represented by a character with a set amount of health, with the goal to reduce the competitor's health to zero.
Each player can use their available magicka to play any number of cards. Cards are divided into three types: Support cards, which provide ongoing benefits; Action Cards, which are effects that are instantaneously played; and creatures, which are the main method of play in The Elder Scrolls: Legends. Creatures normally cannot attack the turn they come into play. Creatures have attack and health values; when creatures attack, they deal the damage equal to their attack value to the opponent creature or opponent character, and take damage equivalent to the defending creature's attack. If a creature's health drops to zero, that creature is defeated and removed from play. Many cards feature additional effects, listed explicitly or by a number of pre-defined keywords.
When deploying Creatures, the player can place them on one of two sides, called lanes; creatures can only attack opponent creatures in that lane or the opponent character directly. Lanes can have special abilities which alter the fields of battle. In standard play, one lane is a "Shadow Lane" where all creatures played into it cannot be targeted by attacks or spells for one turn. Other fields of play have other types of lanes, and some cards have the ability to affect lane placement.