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The Cave (video game)

The Cave
The cave video game cover.png
Developer(s) Double Fine Productions
Publisher(s) Sega
Director(s) Ron Gilbert
Producer(s) Matt Hansen
Designer(s) JP LeBreton
Programmer(s) Chad Dawson
Artist(s) Andy Wood
Writer(s) Ron Gilbert
Chris Remo
Composer(s) Brian Min
Engine Buddha
Platform(s) PlayStation 3, Wii U, Xbox 360, Microsoft Windows, OS X, Linux, iOS, Android
Release PlayStation 3, Wii U
  • NA: January 22, 2013
  • PAL: January 23, 2013
Xbox 360
  • WW: January 23, 2013
Windows, OS X
  • WW: January 24, 2013
Linux
  • WW: February 19, 2013
iOS
  • WW: October 3, 2013
Android
  • WW: December 2, 2013
Genre(s) Puzzle, platform, adventure
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (X360) 72.59%
(PS3) 70.88%
(PC) 68.50%
(WIIU) 62.40%
Metacritic (PS3) 72/100
(WIIU) 72/100
(X360) 70/100
(PC) 68/100
Review scores
Publication Score
Edge 6/10
EGM 9/10
Eurogamer 7/10
Game Informer 7.75/10
GameSpot 7/10
Giant Bomb 3/5 stars
IGN 7.9/10

The Cave is a puzzle-platform/adventure video game developed by Double Fine Productions and published by Sega in January 2013 on the PlayStation Network, Nintendo eShop and Xbox Live Arcade storefronts via the PlayStation 3, Wii U and Xbox 360 consoles and on Steam for Microsoft Windows, OS X and Linux. It was later released on October 3, 2013 on iOS devices, and on December 2, 2013 on the Ouya.

The game was created by Ron Gilbert, building on an idea that he has had for nearly twenty years about a cave that lures people into it to explore their darker personality traits. The game is rated "teen" for blood and violence. The game borrows concepts from his earlier 1987 game, Maniac Mansion, in which the player initially selects three different characters from a cast of seven to explore the Cave. Many of the game's puzzles require the three characters to work in coordination to complete, while some puzzles are specific to the unique abilities of a character; in this manner the Cave can only be fully explored through multiple play-throughs.

The Cave's story is based on a magical talking cave (voiced by Stephen Stanton) with a labyrinthine set of tunnels within it. Seven characters, drawn from across time and space and harboring dark secrets, have come to the Cave, believing they can "learn something about themselves and who they might become", as stated by Gilbert. In one example, a knight character goes to a princess for her amulet, which is the key to unlocking the pulling of the sword, who tell him to bring the treasure the dragon is guarding. The knight then succeeds, but forgets to close the gate to the dragon's den, in turn causing the dragon to eat the princess and coughing up the amulet. The knight then goes to the king with the amulet and is allowed to pull the sword, which was impossible at first due to lots of rocks beneath it - however, our characters overcome it by blowing it with dynamite. He then pulls out the sword, and the king "ran off to congratulate his favorite daughter", and gets eaten by the dragon himself. At the start of the game, the player selects three of the seven characters, which they are then locked to for the remainder of the game; players can restart a new game to select a different trio of characters. The characters are based on stereotypical figures, such as a hillbilly, a pair of twins (acting as one character), and a scientist.


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