The Bouncer | |
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North American cover art
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Developer(s) | |
Publisher(s) | |
Director(s) |
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Producer(s) | Shinji Hashimoto |
Programmer(s) | Taketoshi Nishimori |
Artist(s) | Tetsuya Nomura |
Composer(s) | |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Beat 'em up |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | 66/100 |
Review scores | |
Publication | Score |
Famitsu | 31/40 |
GamePro | |
Game Revolution | C+ |
GameSpot | 6.7/10 |
IGN | 7/10 |
OPM (US) |
The Bouncer (Japanese: バウンサー Hepburn: Baunsā?) is a 2000 beat 'em up video game for the PlayStation 2 co-developed by Squaresoft and DreamFactory. It was published in Japan by Squaresoft in December 2000, in North America by Square EA in March 2001, and in Europe by SCEE in June 2001. The game was produced by Shinji Hashimoto, co-directed by Takashi Tokita and Seiichi Ishii, and features character designs by Tetsuya Nomura, and music by Noriko Matsueda and Takahito Eguchi.
The game tells the story of three bouncers in the fictional city of Edge on a rescue mission to save their young friend from the Mikado Group, a solar technology megacorporation owned by the megalomaniacal Dauragon C. Mikado. The game is structured like a "playable action movie," with the plot unfolding differently depending on which character the player chooses for specific gameplay sequences.