The Amazing Spider-Man | |
---|---|
Developer(s) |
Beenox Other Ocean Interactive (DS) Gameloft (Android, iOS, mobile) |
Publisher(s) | Activision |
Distributor(s) |
Marvel Entertainment Columbia Pictures |
Writer(s) | Seamus Kevin Fahey John Zurhellen |
Composer(s) |
Gerard Marino Inon Zur (additional music) |
Series | Spider-Man |
Platform(s) | Nintendo DS, Nintendo 3DS, PlayStation 3, Wii, Xbox 360, Android, iOS, Microsoft Windows, Wii U, BlackBerry 10, PlayStation Vita, Windows Phone 8, mobile |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Multi-player |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | (PS3) 73.10% (X360) 70.87% (WIIU) 68.43% (Wii) 64.33% (3DS) 56.67% (DS) 53.33% |
Metacritic | (PS3) 71/100 (X360) 69/100 (WIIU) 66/100 (Wii) 58/100 (3DS) 55/100 |
Review scores | |
Publication | Score |
Game Informer | 6.75/10 |
GameSpot | 7.5/10 |
IGN | 7.0/10 |
Android, iOS
Microsoft Windows
Wii U
BlackBerry 10
PlayStation Vita
The Amazing Spider-Man is an open world,action-adventure video game, based on the Marvel Comics character Spider-Man, and the 2012 film. It was developed by Beenox and published by Activision. It was released June 26 in North America and June 29, 2012 in Europe, on Nintendo DS, PlayStation 3, Xbox 360, Wii, Android, iOS, and Microsoft Windows. A version for the Wii U was released March 5, 2013 in North America and March 8, 2013 in Europe as The Amazing Spider-Man: Ultimate Edition in both regions. in Spring 2013, A PlayStation Vita version was released November 2013.
The game was directed by Gerard Lehiany and written by Seamus Kevin Fahey, Benjamin Schirtz and Gérard Lehiany. The game serves as an alternate epilogue to The Amazing Spider-Man film, which is later seen in the sequel game revealed to be an alternate version of the movie.
The Nintendo 3DS and Wii version feature a different, more linear game with the same script and plot. The game is not open world, instead following a style of approach similar to that of Star Wars: The Force Unleashed, where the player selects a level from a hub, in this case Stan's apartment, before playing a mostly linear level. It was natively designed for the 3DS, and later ported to the Wii. Beenox also developed this version.
The game has an open world/free-roaming concept. The combat system is reminiscent of the Rocksteady Studios-developed Batman game series (Batman: Arkham Asylum and Batman: Arkham City) using a freeflow design and counterattacks. Beenox took a cue from the Batman games, with Dee Brown, the head of Beenox, stating "I played both Batman games and liked them. For me, the Spider-Man character is very different than Batman. You have to approach both in a different way. I think the Rocksteady guys did a good job at providing what was required to make a great Batman game, and we're doing everything we need to this time to make a great Spider-Man game."