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Tenchi wo Kurau II (Family Computer)

Tenchi wo Kurau II
Tenchi wo Kurau II
Box art of Tenchi wo Kurau II
Developer(s) Capcom
Publisher(s) Capcom
Composer(s) Yasuaki Fujita
Series Tenchi wo Kurau
Platform(s) Nintendo Entertainment System
Release
  • JP: April 5, 1991
Genre(s) Role-playing video game
Mode(s) Single-player

Tenchi wo Kurau II - Shokatsu Kōmei Den (Japanese: 天地を喰らうII 諸葛孔明伝, lit. "The Devouring of Heaven and Earth II: The Story of Kong Ming") is a role-playing game released exclusively in Japan by Capcom for the Famicom in 1991. It is the second Famicom RPG produced by Capcom based on the Tenchi wo Kurau Manga by Hiroshi Motomiya. The first game was localized to the North American market under the title of Destiny of an Emperor.

The game starts when Liu Bei was taking refuge with Cao Cao due to Lü Bu's attack. After Cao Cao defeated Lü Bu, Yuan Shu declared himself emperor and Liu Bei was sent to defeat him.

As other traditional console role-playing games, the player controls a party and takes them to different locations following the story. The party enters battles either from random encounters or from fixed boss battles and winning the battle will give experience points, money and items to the party.

The party can have up to seven members and of which one can act as the tactician and five members can join in a battle. The tactician will determine the list of tactics available for use in a battle. Using tactics will use up tactics points and provide various effects similar to magic commands common in medieval fantasy role-playing games. However, the pool of tactics points is shared by all members of the party, instead of having separate pool for each member.


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