Teenage Mutant Ninja Turtles | |
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The box art was taken from Michael Dooney's cover art for the second printing of the TMNT #4 comic book..
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Developer(s) | Konami |
Publisher(s) |
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Composer(s) | Jun Funahashi |
Series | Teenage Mutant Ninja Turtles |
Platform(s) | NES, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, ZX Spectrum, PlayChoice-10 |
Release | |
Genre(s) | Platform action game |
Mode(s) | Single-player |
Review scores | |
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Publication | Score |
AllGame | |
Crash | 80% |
GameSpot | 2.7/10 |
IGN | 5.5/10 |
Nintendo Life | |
Nintendo Power | 8.25 |
Sinclair User | 94% |
Your Sinclair | 90% |
Teenage Mutant Ninja Turtles is a side-scrolling platform game for the Nintendo Entertainment System released by Konami (under the Ultra Games imprint in the USA and the equivalent PALCOM brand in Europe/Australia) in 1989. Alongside the arcade game (also developed by Konami), it was one of the first video games based on the 1987 Teenage Mutant Ninja Turtles animated series, being released after the show's second season.
The game was a commercial success, selling over 4 million copies and becoming one of the best-selling titles for the NES.
The Ninja Turtles (Leonardo, Raphael, Michelangelo, and Donatello) are on a mission to retrieve the Life Transformer Gun from Shredder, a device that could restore their sensei Splinter back to his human form. The Turtles' first objective is to rescue their reporter friend April O'Neil, who is being held captive by Bebop and Rocksteady somewhere in the city. After rescuing April, the turtles must swim underwater to disarm a series of bombs set to destroy a dam, rescue Splinter from the Mecha Turtle, destroy a giant Mouser, find the Technodrome and eventually defeat Shredder.
Teenage Mutant Ninja Turtles is a single-player action game. The player starts the game as Leonardo, but can switch to any of the other Turtles at any time by pressing the Start button to access the information screen. The information screen shows each Turtle's health, whatever special weapon he has obtained, a map grid of the current area, and messages from either Splinter or April. Each turtle's unique primary weapon has different speed, power and reach. When the player's current character runs out of health, falls into a fatal trap, or is run over by a Roller Car, he is captured by the enemy, forcing the player to change to one of the remaining Turtles. The player loses the game when all four Turtles have been captured. There is an opportunity to rescue a captured Turtle once in each stage beginning in Stage 3. There are a total of six stages in the game.