Arcade flyer of Tōkidenshō Angel Eyes.
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Developer(s) | Tecmo |
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Publisher(s) | Tecmo |
Composer(s) | Takuya Hanaoka |
Platform(s) | Arcade PlayStation PlayStation 3 PSP |
Release |
Arcade
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Genre(s) | 2D Versus Fighting |
Mode(s) | Single player, 2-player |
Cabinet | Horizontal |
Arcade system | Tecmo Mother Board System |
CPU | 68000 (@ 16 MHz) |
Sound | Sound CPU : Z80 (@ 8 Mhz) Sound Chips : YMF262 (@ 14.31818 Mhz), OKI6295 (@ 2 Mhz), YMZ280B (@ 16.9 Mhz) |
Display | 336 x 256 pixels, 2049 colors |
Tōkidenshō Angel Eyes (闘姫伝承 ANGEL EYES Tōkidenshō Enjeru Aisu?, "Fighting Princess Legend - Angel Eyes") is a fighting video game developed and published by Tecmo for the arcade game market in 1996. It was later ported to the PlayStation game console, being released on December 11, 1997; in 2009, it has been also made available as downloadable content in the PlayStation Store, for the PlayStation 3 and the PSP. Both the original arcade version and the PS version were released in Japan only, and the downloadable version for PS3 and PSP remains in Japanese language.
Angel Eyes featured an all-female character roster, in the same way as other fighting games with all-female rosters like Metal & Lace: Battle of the Robo Babes, Variable Geo, Seifuku Densetsu Pretty Fighter, Arcana Heart and Asuka 120%. In a similar way to Capcom's Justice Gakuen series, most of the characters were teenage students fighting for the honor of their school and to earn the right of becoming the Great Angel. The game sported very high-quality, manga-styled character artwork, vigorous animation and attractive backgrounds. Contributing to the game's uniqueness, its visuals combined two-dimensional and three-dimensional graphics. Angel Eyes has remained mostly in obscurity in the West, due to not being released outside Japan. In Japan however, it gained a moderate success and following, and is still being used in tournaments there.