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Swords & Soldiers

Swords & Soldiers logo.png
Developer(s)

Ronimo Games (PC, Mac, Wii, PS3)

Two Tribes (Wii U, iOS)
Publisher(s)

Ronimo Games (PC, Mac, Wii, PS3) Chillingo (iOS)

(Wii U)
Platform(s) Microsoft Windows, Mac OS X, Linux, Android, Wii, PlayStation 3, iOS, Nintendo 3DS, Wii U
Release date(s)
  • PAL: May 15, 2009
  • NA: June 8, 2009
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 84%
Metacritic 84
Review scores
Publication Score
Edge 8/10
Eurogamer 8/10
GameSpot 8.0/10
IGN 8.7/10
ONM 91%

Ronimo Games (PC, Mac, Wii, PS3)

Ronimo Games (PC, Mac, Wii, PS3) Chillingo (iOS)

Swords & Soldiers is a 2D sidescrolling real-time strategy game by Ronimo Games. It was released in Europe on May 15, 2009, and in North America on June 8, 2009. It is available for Windows,Mac OS X, Linux, Android, Wii, PlayStation 3, iOS, Nintendo 3DS and Wii U.

Two Tribes announced that they will be bringing Swords & Soldiers to the Wii U eShop, which was released in North America and Europe on May 22, 2014.

A sequel Swords & Soldiers II has been announced for Wii U eShop.

In Swords & Soldiers, three factions (the Aztecs, the Vikings and the Imperial Chinese) are fighting each other to gain the powers of the gods. The game boasts both a single player campaign for all three factions and a skirmish mode, as well as competitive split-screen multiplayer and several other modes and minigames players can unlock by progressing through the game.

The single player campaign features 10 missions for each faction, with objectives ranging from conquering the enemy's base on the other side of the play area to surviving a full out assault from the enemy or infiltrating their defenses with a limited number of troops. Players collect gold and mana which are used to purchase units and spells. After being built, units automatically begin marching towards the enemies base and players cast spells to either strengthen their own units or directly attack their enemies. Players must make strategic decisions on what units to build and when to send them out.


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