Super Smash Bros. Melee | |
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North American box art
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Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Director(s) | Masahiro Sakurai |
Producer(s) |
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Composer(s) |
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Series | Super Smash Bros. |
Platform(s) | GameCube |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Smashing...Live! | |
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Soundtrack album by New Japan Philharmonic | |
Released | October 21, 2002 |
Recorded | August 27, 2002 |
Genre | Video game soundtrack |
Length | 61:52 |
Label | Enterbrain |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 90.52% |
Metacritic | 92/100 |
Review scores | |
Publication | Score |
Edge | 6/10 |
Eurogamer | 10/10 |
Famitsu | 37/40 |
GameSpot | 8.9/10 |
IGN | 9.6/10 |
ONM | 95% |
Super Smash Bros. Melee is a crossover fighting game developed by HAL Laboratory and published by Nintendo for the GameCube video game console. It is the second game in the Super Smash Bros. series, following the first game. It was released in Japan in November 2001, with other territories later.
The game features characters from Nintendo video game franchises such as Mario, The Legend of Zelda, Star Fox, and Pokémon. Melee includes all playable characters from the first game in the series on the Nintendo 64 and also adds new characters from franchises such as Fire Emblem, of which no games had been released outside Japan at the time. The stages and gameplay modes make references to, or take their designs from, popular games released by Nintendo.Melee's gameplay system offers an unorthodox approach to the fighting game genre with a counter that measures damage with increasing percentages, rather than a depleting health bar seen in most fighting games. It builds on the first game by adding new gameplay features and playable characters. Following the popularity of its multiplayer gameplay, Melee has been featured in many competitive gaming tournaments, and is still one of the most popular fighting games for competitive play.
The game received critical praise, as well as awards and acknowledgements from gaming publications. It achieved strong sales upon release, and is the GameCube's best-selling game, with more than 7 million copies sold by March 2008.