Super Mario Run | |
---|---|
Developer(s) | Nintendo EPD |
Publisher(s) | Nintendo |
Producer(s) | Shigeru Miyamoto |
Designer(s) | Takashi Tezuka |
Series | Super Mario |
Engine | Unity |
Platform(s) | iOS, Android |
Release |
iOS
|
Genre(s) | Endless runner |
Mode(s) | Single-player |
Aggregate score | |
---|---|
Aggregator | Score |
Metacritic | 77/100 |
Review scores | |
Publication | Score |
Game Informer | 7/10 |
GameSpot | 7/10 |
GamesRadar | |
IGN | 8/10 |
Polygon | 7/10 |
Super Mario Run (Japanese: スーパーマリオラン Hepburn: Sūpā Mario Ran?) is a side-scrolling, endless running video game developed and published by Nintendo for iOS and Android devices. It was released for iOS in December 2016 and for Android in March 2017. The game represents one of Nintendo's first games developed for mobile devices, and one of the few instances that a game in the Mario series was playable on non-Nintendo hardware.
Super Mario Run features three principal game modes: the core game where the player controls Mario or other characters as they automatically run across the screen while timing jumps to collect coins and other awards, a Toad Rally where players compete against ghosts of other players, and a Mushroom Kingdom area for players to expand using coins and other collectibles from the other game modes. The game was produced by series creator Shigeru Miyamoto, and was developed primarily by the same team that had developed New Super Mario Bros. for the Nintendo DS, featuring many similar gameplay concepts adapted for ease of mobile controllers. Unlike many other mobile games that use a free-to-play approach, Super Mario Run is offered as a free demo with a fixed price point to unlock the rest of game's remaining content.
Super Mario Run received generally positive reviews by critics, with common criticism going towards its comparatively high price in the mobile market, as well as its required connectivity to the internet. Despite that, it became the fastest-growing app in iOS history, having been downloaded more than 50 miIIion times during its first week of release.