Super Ghouls 'n Ghosts | |
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Box art for the U.S. SNES version
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Producer(s) | Tokuro Fujiwara |
Designer(s) | Tatsuya Minami Kimio Yamazoe |
Composer(s) | Mari Yamaguchi |
Platform(s) | SNES, Sega Saturn, PlayStation, PlayStation 2, Xbox, Game Boy Advance, PlayStation Portable, Virtual Console, Nintendo eShop |
Release |
SNES version
Wii
Super Famicom/SNES Game Boy Advance New Nintendo 3DS
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Genre(s) | Action/platform game |
Mode(s) | Single-player |
Super Ghouls 'n Ghosts, originally released in Japan as Chōmakaimura (超魔界村 Ultra Demon World Village?), is a side-scrolling platform game produced by Capcom originally released for the Super Nintendo Entertainment System in 1991. It is the third game in the Ghosts 'n Goblins series. The game was included in the video game compilation Capcom Generations: Chronicles of Arthur for the PlayStation and Sega Saturn, as well as in Capcom Classics Collection for the PlayStation 2 and Xbox and Capcom Classics Collection: Reloaded for the PlayStation Portable. A remake of the game was released for the Game Boy Advance which features an additional game mode with new stages. The original SNES version was released for the Wii Virtual Console and was released for the Wii U Nintendo eShop on May 16, 2013.
The player takes the role of the knight Arthur, who must once again rescue the Princess from the demons. The antagonist this time is the Emperor Sardius (known as Samael in the Japanese version), who has kidnapped the Princess in order to obtain the whereabouts of the Goddess's Bracelet, the only weapon capable of destroying Sardius. After making it to Sardius's castle, Arthur must return to the beginning where the Princess hid the bracelet in order to destroy Sardius permanently. After repeating his journey, Arthur defeats Sardius with the bracelet and returns the Princess to the kingdom.