Stronghold Kingdoms | |
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Developer(s) | Firefly Studios |
Publisher(s) | Firefly Studios |
Producer(s) | Eric Ouellette Paul Harris Mark Barney |
Designer(s) |
Simon Bradbury Eric Ouellette |
Series | Stronghold |
Platform(s) | Microsoft Windows, OS X |
Release |
Microsoft Windows
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Genre(s) | Massively multiplayer online strategy game |
Mode(s) | Multiplayer online |
Stronghold Kingdoms is a massively multi-player online real-time strategy video game with a Medieval castle building theme. It was developed by Firefly Studios and based upon their commercially successful and popular Stronghold series of games. Firefly Studios started development of Stronghold Kingdoms in 2007 as their first entry into the MMOgenre. The first Alpha test began in 2009 and was open to 150 players. These were drawn from previous testers of Firefly Studios games, and volunteers of other prominent fansites. Afterwards, an open Beta was run for just under two years before the game's official release on 17 October 2012.
In addition to the central theme of castle. construction and design, Stronghold Kingdoms incorporates a variety of architectural, economic, military, agricultural, mercantile, industrial and political elements which challenge the player's ability to prioritize, direct work-flow and resources and administrate their holdings in the manner of a medieval land holder or noble. An individual player's success is not entirely predicated upon the ability to defeat computer-generated enemies, but also upon teamwork with fellow players.