Stronghold | |
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Developer(s) | Firefly Studios |
Publisher(s) | Take 2 Interactive and God Games |
Composer(s) | Robert Euvino |
Series | Stronghold |
Platform(s) | Mac OS X, Microsoft Windows |
Release date(s) | October 19, 2001 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 79% (26 Reviews) |
Metacritic | 81% (19 Reviews) |
Review scores | |
Publication | Score |
Eurogamer | 6/10 |
GameSpot | 7.6/10 |
GameSpy | 89/100 |
GameZone | 8.3/10 |
IGN | 87% |
PC Gamer (UK) | 82% |
Stronghold is a historic real-time strategy game developed by Firefly Studios in 2001. The game focuses primarily on conquest and expansion through military pursuits, but also provides space for economic strategy and development. There is both an economic and a military campaign to be played and both are discussed in the game manual. The game takes place in Medieval Britain around the time of 1066; however, since there is not always a time limit, scenarios can continue hundreds of years beyond that date.
As well as earning many favourable reviews from reviewers such as PCGamer and GameSpy, the game continues to boast a large community, who edit and create various material through the in-game Map Editor/Scenario Creator.
Because of its popularity, the game spawned five sequels: Stronghold: Crusader, Stronghold 2, Stronghold Legends, Stronghold 3 and Stronghold Crusader II.
In Stronghold, the player takes the role of a lord in a kingdom. The goal is to create a stable economy and a strong military to defend against invaders, destroy enemy castles and accomplish the mission objectives.
Stronghold contains several modes of gameplay, with both combat and economic missions. The main game mode is the military campaign, which is based upon a map of England. The backstory to the campaign explains that the King was captured and held for ransom while invading a neighboring barbarian kingdom. Four Lords take control of the Kingdom, dividing it into their personal territories. The player is represented by a young, inexperienced commander, whose father is killed in an ambush by one of the villains. He is helped by two lords remaining loyal to the king. The player has to regain control of the Kingdom by reconquering counties from rival lords one by one. The player has to defeat each of the four Lords in the campaign, receiving help from the King once he has been successfully ransomed mid-game. An economic campaign is set after the main campaign, where the player re-constructs parts of the Kingdom. The player is set goals to complete against a variety of obstacles, such as bandits and fire.