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Starcraft II: Legacy of the Void

StarCraft II: Legacy of the Void
StarCraft II - Legacy of the Void cover.jpg
StarCraft II: Legacy of the Void cover artwork, depicting protagonist Artanis
Developer(s) Blizzard Entertainment
Publisher(s) Blizzard Entertainment
Designer(s) Dustin Browder
Matthew Morris
Artist(s) Samwise Didier
Writer(s) Chris Metzen
James Waugh
Series StarCraft
Platform(s) Microsoft Windows
OS X
Release November 10, 2015
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic 88/100
Review scores
Publication Score
Game Informer 8.75/10
GameSpot 8/10
IGN 8.9/10
PC Gamer (US) 91%

StarCraft II: Legacy of the Void is a standalone expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the third and final part of the StarCraft II trilogy developed by Blizzard Entertainment. The game was released on November 10, 2015.

The expansion includes additional units and multiplayer changes from Heart of The Swarm, as well as a continuing campaign focusing on the Protoss race. The campaign concludes the StarCraft II trilogy and focuses on Artanis as its protagonist. Blizzard launched its invite-only beta testing of the game on March 31, 2015. The beta testing closed on November 2, 2015, a week before the November 10 release date.

The pre-order of the game was announced and made available for purchase on Battle.net and major game retailers on July 15, 2015. Pre-ordering the game granted immediate access to the multiplayer beta and a set of three prologue missions titled Whispers of Oblivion, which was made available to all players following the StarCraft II: Heart of the Swarm 3.0 update at October 6, 2015.

The single-player campaign features an even number of missions similar to Wings of Liberty and Heart of the Swarm and centers around the Protoss character Artanis, hierarch of the Khalai Protoss and the Nerazim (Dark Templar). The campaign in Legacy of the Void focuses on the Protoss and concludes the events of the Starcraft II trilogy. Like the two preceding games, the briefing room features interactive exploration but this time on board a Protoss Arcship known as the Spear Of Adun. Missions are accessed through a Protoss version of Hyperions 'Star Map' known as the Celestial Array. Artanis' goal is to unify the Protoss and stand against Amon, a fallen Xel'Naga who wishes to reshape the universe in his image. Jim Raynor and Sarah Kerrigan will play smaller parts in the story as well. Chris Metzen has likened the story to that of the film 300, with a small force engaging a much more powerful one in a desperate last stand.


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