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Star Trek: Judgment Rites

Star Trek: Judgment Rites
Star Trek - Judgment Rites Coverart.png
Developer(s) Interplay
Publisher(s) Interplay
Producer(s) Bruce Schlickbernd
Designer(s) Jayesh J. Patel
Bruce Schlickbernd
Rusty Buchert
Composer(s) Richard Band
Greg Allen
Rick Jackson
Platform(s) DOS, Macintosh
Release date(s) November, 1993
Genre(s) Adventure game
Mode(s) Single player

Star Trek: Judgment Rites is a computer game first produced by Interplay in 1993, featuring the original cast of the classic Star Trek in a series of new adventures, including one featuring Trelane, the omnipotent child from the original episode "The Squire of Gothos". Judgment Rites uses the same DOS gaming engine as the earlier Star Trek: 25th Anniversary; however, it had sharper graphics and sound, particularly with the CD-ROM edition.

The game is a change from the previous game in the series, Star Trek: 25th Anniversary, in that at least half the missions are part of an ongoing story arc, and one is a direct sequel to the final mission of the previous game. The space battle sequences are now completely optional, with adjustable difficulty. It was designed by Bruce Schlickbernd and Jayesh J. Patel, with scenarios by Michael A. Stackpole, Scott Bennie, Mark O'Green, and Liz Danforth. The canceled 1997 game Star Trek: Secret of Vulcan Fury notwithstanding, this game marks the last time DeForest Kelley played the role of Leonard McCoy.

A special commemorative edition of this game was released on CD with several items, including a copy of the classic series episode "The City on the Edge of Forever" and a commemorative pin symbolizing one of the missions.

Throughout the story arc, the Enterprise crew attempts to go on shore leave, but are often waylaid by the many missions of the scenarios, as if they were part of a "to be continued" story not often featured in Star Trek, due to the greater story arc. They are not seemingly random missions.

In 1996, Computer Gaming World ranked it as the 96th best PC game of all time, calling it "the first Star Trek game that truly captured the feel of the original episodes."


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