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Spy Hunter

Spy Hunter
Spy Hunter side art.png
Arcade cabinet side art
Developer(s) Bally Midway
Publisher(s) Bally Midway
Designer(s) George Gomez
Platform(s) Arcade (original)
Amstrad CPC, Atari 2600, Atari 8-bit, BBC Micro, ZX Spectrum, C64, Apple II, ColecoVision, MS-DOS, NES, Mobile
Release date(s) 1983
Genre(s) Vehicular combat
Mode(s) Single player
Cabinet Upright, cockpit
Arcade system Bally Midway MCR-Scroll
Display Raster, 480 x 480 pixels (Vertical), 68 colors, 19 inch Wells-Gardner monitor

Spy Hunter is an overhead view, vehicular combat game developed by Bally Midway and released in arcades in 1983.

The game draws inspiration from the James Bond films and was originally supposed to carry the James Bond license. The object of the game is to drive down roads in the technologically advanced "Interceptor" car and destroy various enemy vehicles with a variety of onboard weapons. Spy Hunter was produced in both sit-down and standard upright versions with the latter being more common. The game's controls consist of a steering wheel in the form of a futuristic aircraft-style yoke with several special-purpose buttons, a two-position stick shift (offering 'low' and 'high' gears), and a pedal used for acceleration.

Spy Hunter was ported to the Atari 2600, Atari 8-bit family, Amstrad CPC, ZX Spectrum, Commodore 64, Apple II, ColecoVision, MS-DOS, Nintendo Entertainment System, and BBC Micro. The NES version was re-titled Super Spy Hunter. Spy Hunter was followed by Spy Hunter II which added a 3D view and two-player split-screen play, a pinball tie-in, and a successor series of games bearing the Spy Hunter name.

Spy Hunter is a vertical scrolling driving game with the player in the role of a spy driving an armed sportscar. The object of the game is to travel the freeway destroying as many enemy vehicles as possible while protecting civilian vehicles. The game uses top-down perspective.


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Wikipedia

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