Spore | |
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Spore cover art
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Developer(s) | Maxis |
Publisher(s) | Electronic Arts |
Designer(s) |
Will Wright Alex Hutchinson |
Artist(s) | Michael A. Khoury |
Composer(s) |
Brian Eno Cliff Martinez Saul Stokes |
Series | Spore |
Platform(s) | Microsoft Windows Mac OS X, iOS |
Release | September 7, 2008 |
Genre(s) | God game, life simulation, real-time strategy |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 84.40% |
Metacritic | 84% |
Review scores | |
Publication | Score |
1UP.com | B+ |
Eurogamer | 9/10 |
Game Informer | 8.75/10 |
GamePro | 4/5 |
GameSpot | 8.0/10 |
GameSpy | 4.5/5 |
IGN | 8.8/10 |
PC Gamer (UK) | 91% |
PC Gamer (US) | 91% |
X-Play | 5/5 |
Wired | 7/10 |
Award | |
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Publication | Award |
BAVGA | Best Technical Achievement |
Spore is a 2008 life simulation, real-time strategy single-player god game developed by Maxis and designed by Will Wright, released for Microsoft Windows and Mac OS X. Covering many genres including action, real-time strategy, and role-playing games (RPG), Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download.
Spore was released after several delays to generally favorable reviews. Praise was given for the fact that the game allowed players to create customized creatures, vehicles and buildings. However, Spore was criticized for its gameplay which was seen as shallow by many reviewers; GameSpot remarked: "Individual gameplay elements are extremely simple". Controversy surrounded Spore for SecuROM, its digital rights management software, which can potentially open the user's computer to security risks.
Spore allows the player to develop a species from a microscopic organism to its evolution into a complex animal, its emergence as a social, intelligent being, to its mastery of the planet and then finally to its ascension into space, where it interacts with alien species across the galaxy. Throughout the game, the player's perspective and species change dramatically.