Spider-Man | |
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Developer(s) | Insomniac Games |
Publisher(s) | Sony Interactive Entertainment |
Distributor(s) | Marvel Entertainment |
Director(s) | Bryan Intihar |
Platform(s) | PlayStation 4 |
Release | 2017 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Spider-Man is an upcoming open world action-adventure video game based on the Marvel Comics superhero Spider-Man. It is being developed by Insomniac Games and is to be published by Sony Interactive Entertainment for the PlayStation 4 console. It will be the first licensed game developed by Insomniac. The game will tell a new story about Spider-Man and is not tied to a film or comic book. The game will cover both the Peter Parker and Spider-Man aspects of the character and will feature a more experienced Spider-Man.
Spider-Man is an action-adventure game set in an open world modern-day New York City. Players will be able to use Spider-Man's abilities such as web slinging and wall crawling as well as new gameplay elements, one of which will be the ability to traverse using parkour. Environmental combat is also featured in the game.
In 2014, Marvel Games approached Sony Interactive Entertainment (SIE) wanting them to publish a Spider-Man game and to treat the game like a first party SIE title. The game will be the first licensed game developed by Insomniac Games after 22 years of developing intellectual properties they have created, such as Spyro, Ratchet & Clank and Resistance. Bryan Intihar, the producer of Sunset Overdrive and former community manager of Insomniac Games, is the creative director of the project. It is Intihar's first time working in that role on a game. The community manager of Insomniac Games confirmed that they are using Sunset Overdrive's modified game engine. The game features the largest production team ever for an Insomniac game. The game was announced during Sony's E3 2016 press conference on June 13, 2016. The game will be the first in a series of games made by Insomniac and Sony and marks the start of Marvel Games' new strategy to work with the "best game companies" who are passionate about their characters.