*** Welcome to piglix ***

Sound Fantasy

Sound Fantasy
Soundbox.jpg
Cover art
Developer(s) Nintendo
Publisher(s) Nintendo
Producer(s) Gunpei Yokoi
Designer(s) Toshio Iwai
Platform(s) Super NES/Super Famicom
Release Cancelled
Genre(s) Music game
Mode(s) Single player

Sound Fantasy (Japanese: サウンドファンタジー?, Hepburn: Saundofantajī), titled Sound Factory during development, is an unreleased video game for the Super NES/Super Famicom. Designer Toshio Iwai was inspired by his earlier interactive installation art piece titled Music Insects, to develop a video game at Nintendo between 1993 and late 1994. The completed product was inexplicably canceled by Nintendo, and the game's key elements were later developed into Maxis's 1996 PC game release titled SimTunes.

Interactive media artist Toshio Iwai had built the installation art piece Music Insects, which he created during his time as an Artist in Residence at the San Francisco Exploratorium. Iwai's friend at Nintendo approached him, to convert his Music Insects concept into a video game in 1993. There, it was expanded into a four-piece product: one game and three creative titles. During its development from 1993 to 1994, it was previewed in several trade magazines with the name Sound Factory. A trademark for the name "Sound Fantasy" was filed by Nintendo of America on January 13, 1994 and abandoned on January 24, 1999. The resulting Super NES game Sound Fantasy was completed in 1994 and Iwai left his work at Nintendo in favor of another art residency.

The October 1994 issue of Electronic Gaming Monthly expected the game's release in September. It was intended to be bundled with the SNES Mouse and mouse pad (or for ¥6,800 alone) and would be packaged in a large box similar to Super NES games like Mario Paint and EarthBound. Though planned for worldwide release, the release of the finished product was canceled by Nintendo for unknown reasons.


...
Wikipedia

...