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Sonic Jump

Sonic Jump
Sonic Jump iOS.PNG
Official iOS/Android logo
Developer(s) Sega Mobile (Original)
Hardlight (Remake)
Publisher(s) Sega
Series Sonic the Hedgehog
Platform(s) T-Mobile, iOS, Android
Release date(s) Original
  • JP: February 21, 2005
  • USA: April 2007
  • UK: April 2007
Remake
  • WW: October 18, 2012
  • USA: December 21, 2012 (Android)
Genre(s) Platformer
Mode(s) Single-player

Sonic Jump (ソニックジャンプ Sonikku Janpu?) is a vertical platformer video game developed by Hardlight and published by Sega for iOS and Android. On its original release, the app was released in Japan on 21 February 2005, and then worldwide in April. It was then remade and released worldwide 18 October 2012, and then released for Android on 21 December.

In April 2014, a sequel to this game was released on iOS and Android devices, entitled Sonic Jump Fever.

While games in the Sonic the Hedgehog series commonly involve running from side to side, Sonic Jump involves no running, but rather, Sonic jumping through the stages vertically to get to the top of the stage. The player controls Sonic by tilting the device left or right. Sonic jumps automatically, though a "double jump" move can be used upon tapping the touchscreen.Rings are collected throughout the stages, and accumulated rings can be used to purchase further content in the game, such as items, upgrades, or additional playable characters. Players can "level up" by achieving certain objectives in each stage; increasing the player's level will allow access to new content for purchase.

The game contains two play modes; "Story Mode", which has preset stages with an end goal, and "Arcade Mode", which has randomly created stages that go on endlessly, with the purpose being to make it as far as possible through the stage.

The game is a remake of a 2005 Sonic game of the same name. The original version of the game was developed by Sega Mobile for the T-Mobile Sidekick phone, and only contained six stages.


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