Solar Striker | |
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Cover art
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Developer(s) | Minakuchi Engineering Nintendo R&D1 |
Publisher(s) | Nintendo |
Director(s) | Satoru Okada Keisuke Terasaki |
Producer(s) | Gunpei Yokoi |
Designer(s) | K. Hayashi A. Higashiya K. Katsuyama K. Yamagami |
Programmer(s) | K. Sugimoto |
Composer(s) | Toru Osada |
Platform(s) | Game Boy |
Release | |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
Solar Striker (ソーラーストライカー?) is a vertical scrolling shooter video game developed by Nintendo R&D1 with Minakuchi Engineering for the Nintendo Game Boy. It was first published in Japan on January 26, 1990, then released later in North America in February, and finally in Europe on September 28.
As a game that only has single player mode, the player controls the advanced space fighter, code-named Solar Striker. There are six levels of play against enemies known as the forces of Reticulon. These enemies appear from the top of the screen. Special ships can be shot and power-ups can be obtained. One power-up means twice the firepower. Three power-ups mean three times the firepower. Five power-ups means big blasts on enemies which are helpful, especially against tough enemies and bosses that take many hits to destroy. There are a variety of enemies as well as sub-bosses in the later levels. They descend in patterns and bosses have their own way to try to defeat the player. When the player completes all six levels for the first time and after the credits roll, the player will be able to play Hard Mode by pressing Select instead of Start from the title screen.
"The year is 2159. The Earth Federal Government was established, linking the people with a common government against other species. As part of this new addition and to defend the human race's peace and safety, the Earth Federal Army was also created."
"The army went on the offensive, and attacked a star known as 'Turin.' However, the Earth Federal Army was no match for the overwhelming combat power of Turin, and Earth's fate seemed sealed. As Earth's last chance, a top-secret mobile unit developed a very advanced space fighter in Earth's last fortification. Flying with the mothership, 'Mother Atena', it arrived at Turin's solar system as the last chance for a violent and final attack on the Turin forces. This advanced spacecraft, and Earth's last hope for survival, is code-named 'Solar Striker'."
Solar Striker was designed by Gunpei Yokoi and Keisuke Terasaki, and developed by Nintendo in co-operation with the external company Minakuchi Engineering. It was first published in Japan on January 26, 1990, then released later in North America in February, and finally in Europe on September 28. As such, it is one of the few scrolling shooters developed by Nintendo.