Skynet | |
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European cover art
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Developer(s) | Bethesda Softworks |
Publisher(s) | Bethesda Softworks |
Designer(s) | Todd Howard, Morton Mørup, John Pearson |
Engine | XnGine |
Platform(s) | DOS |
Release | 1996 |
Genre(s) | First-person shooter |
Mode(s) | Single player, multiplayer |
Skynet, stylized as SkyNET and known as The Terminator: Skynet in Europe, is a computer game based on the Terminator film series. It was intended as an expansion pack for The Terminator: Future Shock, but was adapted into a standalone product. The game was developed by Bethesda Softworks.
Skynet is played in the first person perspective. Each of the eight levels in the game requires the player to solve a number of objectives before continuing to the next level, while fighting enemy terminators with a wide variety of guns and grenades. Another obstacle in each level is the harsh terrain, as many areas contain too much radiation for the player character to remain alive. The terrain is navigated in three ways, 'on foot', in a jeep with a mounted cannon, or in an HK fighter (a modified terminator robot that flies). Before each mission, the player is briefed, via a full motion video cutscene.
Skynet features a deathmatch mode, which allows players to fight in a number of maps as either a human or a Terminator. Human players move quickly and silently, but are relatively fragile and can only carry lightweight weapons. Terminators, on the other hand, move slowly and make loud hydraulic noises when they walk, but are very resilient to damage and can carry heavy weapons. Players are able to change various options including time limits and time of day.
Skynet is driven by Bethsoft's XnGine. While the majority of the game uses textured polygons to display levels and structures, many of the items, weapons, and level decorations are still shown using older sprite technology.