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Shuggy

The Adventures of Shuggy
Shuggybox.jpg
Cover art
Developer(s) Smudged Cat Games
Publisher(s) Valcon Games
Engine XNA
Platform(s) Xbox 360 (XBLA)
Microsoft Windows (Steam)
Release June 15, 2011
June 13, 2012 (PC)
Genre(s) puzzle platform game
Mode(s) single player
Aggregate scores
Aggregator Score
GameRankings 78.22%
Metacritic 77/100
Review scores
Publication Score
Edge 7/10
Eurogamer 8/10
Game Informer 8.25/10
GamePro 4.5/5 stars
GameSpot 8/10
OXM (US) 7.5/10

The Adventures of Shuggy is a puzzle platform video game developed by Smudged Cat Games and published by Valcon Games. It was released June 15, 2011 for the Xbox 360 via Xbox Live Arcade and was released for Microsoft Windows on June 13, 2012. It follows the vampire Shuggy as he seeks to rid his newly inherited mansion of its undesirable inhabitants.

The game received positive reviews from critics. Aggregate scores are in the high 70's range at both GameRankings and Metacritic, two aggregate websites. Critics praised Shuggy's varied gameplay mechanics and vast number of levels. They also gave high marks for the cartoon art style. Some reviewers were critical of the game's difficulty level and lack of checkpoints.

The game begins with the vampire Shuggy inheriting a haunted Scottish mansion from his grandfather. In order to make it a livable space he must evict the undesirable creatures currently living in it. To do so he must collect all the gems in a given room to acquire a key. The keys are spread across five areas: The Dungeon, The Boiler Room, The Gallery, The Graveyard and The Clocktower. Once all keys are obtained Shuggy can evict the evil tenants and claim his mansion.

The Adventures of Shuggy is a puzzle platform game. The object of each level is to collect all of the gems in order to obtain a key. The game features over 100 levels of gameplay, and players can typically see an entire level on the screen. Two player cooperative play is also supported, with 36 levels of play. In addition to cooperative play competitive multiplayer is also included, with both local and online support.

The player character can only jump and move to the left or right, however several different gameplay mechanics are applied to the game depending on the level. For example, one level can be rotated 90 degrees in the direction the player is facing to alter the level's gravity and vertical orientation. A second mechanic involves the use of a rope to swing through a level. Players can wrap the rope around cogs to rotate them. Yet another gameplay mechanic used involves a timer in the upper-right hand corner of the screen. When the timer reaches zero time effectively rewinds backwards the amount of time originally on the clock. The player character is unaffected, however a second, ghost image of the character will follow the movements the player made until the clock expired. This process repeats until the player completes the level. Should the player touch another iteration of the player character they fail the level. Several other mechanics are used throughout the levels, such as objects that change Shuggy's size, and teleportation.


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