Sherlock Holmes: The Mystery of the Mummy |
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European cover art
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Developer(s) | Frogwares |
Publisher(s) |
Wanadoo The Adventure Company |
Series | Adventures of Sherlock Holmes |
Platform(s) | Microsoft Windows Nintendo DS |
Release |
Windows
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Genre(s) | Adventure |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (PC) 63.17% (DS) 51.80% |
Metacritic | (PC) 61/100 (DS) 57/100 |
Review scores | |
Publication | Score |
Adventure Gamers | |
GameSpot | 5.4/10 |
GameZone | 6/10 |
IGN | 6.5/10 |
PC Gamer (US) | 55% |
Sherlock Holmes: The Mystery of the Mummy is an adventure game for Microsoft Windows, developed by Frogwares and released in 2002. The player controls Sir Arthur Conan Doyle's renowned detective Sherlock Holmes, investigating the mysteriously abandoned mansion of British archeologist, Lord Montecalf. It is the first in the Adventures of Sherlock Holmes series of adventure games developed by Frogwares and Viva Media, and was ported to the Nintendo DS in 2009.
The original version of the game is played from a first person perspective. The locations are rendered in three dimensions using pre-rendered backgrounds and feature limited movement; the player uses the mouse to move between a series of set positions in the environment. The player collects a series of items as they move through the gameworld, and a notepad records notes and papers which have been found. These items are pieces of information are used to solve a series of puzzles.
The Nintendo DS port of Sherlock Holmes: The Mystery of the Mummy is again played from a first-person perspective, using pre-rendered backgrounds to present a three-dimensional environment. The player uses the stylus both for interacting with objects in the environment and for movement. The two screens are used to display the environment and Holmes's inventory; the player can switch these depending on which they wish to interact with. The majority of the puzzles are based around opening locked doors, which require the collection of items which must be placed in sequence in order to proceed.
A Wii version of the game was originally planned, which would have retained many of the gameplay features of the previous Nintendo DS version, and incorporated the use of Wii Remote and the Nunchuk. However, the Wii version of the game was canceled and was never released in any region.
The game was met with mixed reception. GameRankings and Metacritic gave it 63.17% and 61 out of 100 for the PC version, and 51.80% and 57 out of 100 for the DS version.