Sherlock Holmes: Crimes & Punishments | |
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Developer(s) | Frogwares |
Publisher(s) | Focus Home Interactive |
Composer(s) | Kevin MacLeod |
Series | Adventures of Sherlock Holmes |
Engine | Unreal Engine 3 |
Platform(s) | Microsoft Windows PlayStation 3 PlayStation 4 Xbox 360 Xbox One |
Release date(s) | |
Genre(s) | Adventure |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (PC) 80.29% (PS4) 75.00% (XONE) 72.50% |
Metacritic | (PC) 77/100 (PS4) 73/100 (XONE) 72/100 |
Sherlock Holmes: Crimes & Punishments is an adventure mystery video game in the Adventures of Sherlock Holmes series developed by Frogwares and published by Focus Home Interactive for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One in 2014.
The game takes place in London and its suburbs in 1894 and 1895, towards the end of the 19th century; it resonates with the Russian novel Crime and Punishment by author Fyodor Dostoyevsky focusing onto finding the right culprit and making the moral choice of absolving or condemning them. The game is the first in the series to use the Unreal Engine 3, and was inspired by Arthur Conan Doyle's original stories. The game is split into six cases of murders, disappearances and thefts written in the tradition of Doyle novels.
Sherlock Holmes is the main playable character with Dr.John Watson, Toby and Constable Marrow playable briefly. The majority of the game involves exploring crime scenes and examining clues. Once discovered, clues are added to a "deduction board," a gameplay mechanic which involves linking pieces of information together. It will lead to possible different deductions. Once deductions are connected together, player will have a full tree of deductions. Depending on how players interpret the clues, they will have different conclusions. Therefore, the player can fail or succeed in finding the culprit. He also decides whether he wants to absolve or condemn the criminal. The moral choice the player makes will influence the further gameplay. Each case will have 3-5 possible solutions; in total there will be 6-10 different endings for each case. In total, the game offers 14 investigation mechanics, including Sherlock Holmes' skill to guess many details about someone's life simply by glancing at them or to imagine and reconstruct the course of event by carefully observing all the key details of a crime scene.