Shank | |
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Cover art featuring Jeff Agala
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Developer(s) | Klei Entertainment |
Publisher(s) | Electronic Arts |
Director(s) | Jeff Agala Gary Lam |
Designer(s) | Jeff Agala Jamie Cheng Daniel Yu |
Programmer(s) | Alex Colbert Chris Costa Kevin Forbes |
Artist(s) | Jeff Agala Aaron Bouthillier Meghan Shaw |
Writer(s) | Marianne Krawczyk |
Composer(s) | Vincent DeVera Jason Garner |
Platform(s) | Linux, Mac OS X, Microsoft Windows, PlayStation 3, Xbox 360 |
Release |
Playstation 3
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Genre(s) | Action, beat 'em up, hack & slash |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 75.86% (PS3) 76.33% (PC) 75.11% (X360) |
Metacritic | 75/100 (PS3) 67/100 (PC) 71/100 (X360) |
Review scores | |
Publication | Score |
1UP.com | A |
GameSpot | 6.5/10 |
GameTrailers | 6.6/10 |
IGN | 7/10 |
Joystiq |
Shank is a 2D side-scrolling action beat 'em up video game developed by Canadian independent studio Klei Entertainment and published by Electronic Arts in 2010. It was released on August 24 for the PlayStation 3, on August 25 for the Xbox 360, and on October 26 for Microsoft Windows. In December 2011, it was re-released as part of the collection Humble Indie Bundle 4.
The game features melee and ranged combat, as well as acrobatic gameplay. Its plot was penned by the God of War series' co-writer Marianne Krawczyk and tells the tale of the ex-hitman Shank's quest for revenge in the single-player campaign, also featuring a prequel story in the form of a cooperative multiplayer campaign for two players.
Shank received mixed reviews, but generally positive reception overall. Critics generally praised the art style of both the gameplay and cutscenes, however some critics felt the game had uneven level design and repetitive gameplay. The game was commercially successful, selling tens of thousands of copies and remaining in the top 20 Xbox Live Arcade games during September 2010. It was followed by a sequel, Shank 2, released in 2012 for the same gaming platforms as the first game.
Shank is a side-scrolling beat 'em up with a comic book art style. In the game the player controls Shank, an ex-mob hitman. The game features three main types of weaponry: a pair of knives, heavy melee weapons (the starting one is a chainsaw) and firearms (the starting one is a pair of pistols). Each weapon is assigned to a controller button, and the attacks can be combined to perform various combos. The player can collect temporary-use weaponry from fallen enemies, such as machine guns, rifles and hand grenades.