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Rudd (Greyhawk)

Rudd
Game background
Title(s) The Charm, the Duelist, the Great Gambler, Luckbringer, Lady Luck, the Laughing Goddess, Smiley, Queen of Cards
Home plane Ysgard
Power level Demigod
Alignment Chaotic Neutral (Chaotic Good)
Portfolio Chance, Good Luck, and Skill
Domains Chaos, Competition, Destiny, Good, Luck
Superior Olidammara
Design details

In the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game, Rudd is the Oeridian goddess of Chance, Good Luck, and Skill. As the Great Gambler, she knows every card game invented. Rudd avoids completely cerebral games like Dragonchess, finding them too easy. Rudd's holy symbol is a bull's eye target.

Rudd was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax.

Rudd is described as one of the good deities that celestials can serve in the supplement Warriors of Heaven (1999). Rudd was featured in the article series on the Oeridian Lesser Gods in Dragon #265 (1999).

Rudd's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk Gazetteer (2000).

Rudd is depicted as an athletic, trim, Oeridian woman (though with some obvious Suel blood) garbed in form-fitting clothing with a long cloak of blue. She is young and invariably smiling. She has short black hair. She wields a rapier named Keleshe, a stiletto, and shortbow.

Rudd is on good terms with her mentor, Olidammara, and Norebo (said by some to be her father), but opposes Iuz, Zagyg, and Ralishaz. She doesn't get along well with Istus, as Rudd has a big problem with the idea of predestination.

Though she has an outer planar realm—the House of Cards in Ysgard's first layer—Rudd is often found wandering the Flanaess, searching for games of chance and skill. She also spends time in the realm of Brightwater in Arborea. In Brightwater, Rudd is most attuned to the Quarter of the Great Wheel, where games and tests of chance and skill abound, and the inhabitants are bold and reckless. Ye'Cind is also said to spend much of his time in Brightwater.


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