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Rome: Total War: Alexander

Rome Total War: Alexander
Rome - Total War - Alexander Coverart.png
Developer(s) The Creative Assembly
Feral Interactive (OS X)
Publisher(s) Sega
Feral Interactive (OS X)
Director(s) Ian Roxburgh
Designer(s) Melvyn Quek
James Whitston
Jeff Woods
Stephen Virgo
Alan Blair
Series Total War
Platform(s) Microsoft Windows
Mac OS X
Release date(s) Windows
  • NA: 19 June 2006
  • EU: 15 September 2006
OS X
  • WW: 27 February 2014
Genre(s) Real-time tactics, Turn-based strategy
Mode(s) Single player, multiplayer
Aggregate score
Aggregator Score
Metacritic 79/100
Review scores
Publication Score
Eurogamer 7/10
GameSpot 8.5/10
GameSpy 3/5 stars
IGN 8/10
PC Gamer (UK) 86%

Rome: Total War: Alexander is the second expansion for Rome: Total War. It is set in an earlier time period, putting the player in the role of Alexander the Great. It begins with Alexander's ascension to the Macedonian throne in 336 BC and lasts for 100 turns. The game is much the same as the original Rome: Total War, but with fewer factions, different units, and a different map. The player's goal is to conquer 30 provinces, including key cities such as Tyre, Halicarnassus and Babylon, within the 100 turn limit.

The game allows Alexander to live longer than the 33 years of his actual life. He died in Babylon on the afternoon of 10–11 June 323 BC, just one month short of turning 33.

There are only seven factions in Alexander. Of these, only one, Macedon, is playable in campaign mode. The player can make playable the other factions only by changing the expansion's files. The factions are:

The historical battles allow the player to lead Alexander in some of his most famous and impressive victories. Like the previous games in the Total War series, the historical battles often put the player in a difficult situation against the opponents, such as starting with a disadvantaged position on the battlefield, or numerically outnumbered, as was usually the case historically. However, the balance of the battles can be tipped using appropriate tactics, for example, killing the enemy general early in the battle will heavily demoralize the enemy troops and is the key to turning the tides. Unlike Rome: Total War, there is a special condition in these historical battles, which is to ensure that Alexander is not killed or does not run away during the battle. If so, then the battle is lost instantly.

There are six historical battles in the game, starting with the Battle of Chaeronea, where Alexander accompanies his father, Philip II, against the combined forces of the Athenian and Theban armies. Next is the Battle of the Granicus against General Memnon of Rhodes. After the battle of Granicus is the Siege of Halicarnassus, in which Memnon is killed. The fourth and fifth battles are respectively the Battle of Issus and the Battle of Gaugamela against King Darius III of Persia. It ends with the Battle of the Hydaspes against the Indian King Porus. Apart from the first battle, each of the battles are unlocked serially as the player successfully completes them. However, a battle must be played and won at least on the difficulty level "medium" in order to unlock the following battle. Once unlocked, they can be played again at any time.


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