RollerCoaster Tycoon Classic | |
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Developer(s) | Origin8 Technologies |
Publisher(s) | Atari |
Producer(s) | Laurence McDonald |
Designer(s) | Chris Sawyer |
Programmer(s) | Steve Clark Jason Austin Chris Sawyer |
Artist(s) | Simon Foster Laurence McDonald |
Composer(s) | Allister Brimble |
Series | RollerCoaster Tycoon |
Platform(s) | iOS, Android |
Release |
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Genre(s) | Construction and management simulation |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 90/100 |
RollerCoaster Tycoon Classic is a construction and management simulation mobile game developed by Origin8 Technologies and published by Atari. The game combines features that were first seen in RollerCoaster Tycoon and RollerCoaster Tycoon 2, which were both amusement park management simulators created by Chris Sawyer for the PC. The game was released worldwide in December 2016.
In an interview with Eurogamer in March 2016, original game creator Chris Sawyer revealed that he was working on the game. In an German interview in July 2016, Sawyer revealed that the game would be written entirely in C, and would contain several new elements. The game was released for both Android and iOS devices on December 22, 2016. On that same day, Sawyer released a statement explaining his reason for developing the game: "It was my long term ambition to bring the classic game to modern touch screen devices as its visual style and tactile nature are so well suited to smartphones and tablets." Meanwhile, the CEO of Atari stated that the game should appeal to both long-time fans, as well as new players.
Bob Fekete of iDigitalTimes praised the game for faithfully porting the original games on mobile devices for a low price tag but criticized the game's "cramped" feel and occasionally low framerates. Fekete gave the game four stars out of five.